Guilty in NIKKE now means two units: the original Guilty, a Wind Shotgun Burst II Attacker from the Liberation system, and Guilty: Mighty Bunny, a Water Sniper Rifle Burst III Attacker released on 17 September 2026. Mighty Bunny is the reason for the search spike, and she is one of the strongest single-target Water damage dealers in the game, with almost no utility.
Guilty vs Guilty: Mighty Bunny at a glance
| Guilty | Guilty: Mighty Bunny | |
|---|---|---|
| Rarity | SSR | SSR |
| Class | Attacker | Attacker |
| Burst | II | III |
| Code | Wind | Water |
| Weapon | Shotgun (Soft Belt) | Sniper Rifle (Rumble Stomper) |
| Manufacturer / squad | Missilis / Real Kindness | Missilis / Real Kindness |
| Released | 12 January 2023 | 17 September 2026 |
| How to get | Liberation | Special Recruit, 17 Sep to 8 Oct 2026 |
Both share the same voice actors and backstory. Guilty is the inmate who runs the Rehabilitation Center and is canonically the physically strongest Nikke. The bunny version puts her in a powered exoskeleton suit.

Guilty: Mighty Bunny skills explained
Numbers below are at skill level 10, from the NIKKE wiki skill table.
Skill 1: What Should I Do...?
A permanent 20.1% ATK buff. More important, it gives her two Bunny Modes. Holding a Full Charge for at least one second toggles between them. Any ally also in a Bunny Mode, such as Sin: Swift Bunny, switches with her.
Skill 2: Can I Take These Off...?
- Engage mode: normal attacks and her Burst weapon deal true damage, which ignores DEF. Each Full Charge hit adds 370.08% of final ATK as true damage.
- Stance mode: Attack Damage +20.45% and Charge Damage +40%, and each Full Charge hit adds 450.89% of final ATK as normal damage.
Burst: I'm Finally Free...!
A 40 second cooldown. She swaps to the Mighty Stomp weapon for one round, with a fixed 1.5 second charge. That round gets Charge Damage +1400%, and she gains Attack Damage +77.35% for 10 seconds. nikke.gg notes the Burst also refills her magazine.
Engage mode makes her the rare DPS that wants true damage buffs instead of ATK stacking. As nikke.gg points out, true damage buffers like Flora with her Treasure have had few carries to support, so on many accounts that investment sits idle. If you already built one, Mighty Bunny is worth more to you than her rating suggests.
Tier standing
| Mode | nikke.gg rating |
|---|---|
| Overall | S |
| Bosses (Solo Raid, Union Raid) | S |
| Story / Campaign | A |
| Arena | C |
nikke.gg calls her one of the strongest 2% Water DPS units. Inven Global places her damage just below the Pilgrim carries Snow White: Heavy Arms and Dorothy: Serendipity. She is pure single target, so she drops off in Campaign waves and does little in Arena.
Best teams
- True damage core: Flora (Treasure) as the main buffer, Takina as second buffer. Ade: Agent Bunny, Grave or Nayuta fill the other slots.
- Charge speed support: Alice, Liberalio or Mana speed up her Full Charge cycle.
- Inven Global sample: Moran (Favorite Item), Flora (Favorite Item), Ade: Agent Bunny, Guilty: Mighty Bunny, Liberalio.
Ada, the collab unit, also adds ATK and true damage on Burst if you own her.
Gear, cube and skill priorities
| Overload line | Target count |
|---|---|
| Element Damage | 4 |
| ATK | 3 to 4 |
| Charge Speed | 2 to 4 |
| Max Ammo | 1 to 2 |
| Crit Rate / Crit Damage | 0 to 2 |
- Overload order: Head, then Gloves, Chest, Boots.
- Cube: Resilience for steady reloads. Loot and Waifus suggests Rupture in dedicated true damage teams.
- Skills: Skill 2 to 10 first, Burst to 7, Skill 1 to 4 then 7.
- Doll: high priority, since she scales with every stat.
Original Guilty: still worth building?
Original Guilty copies 8.81% of the highest ATK ally's attack after every six normal attacks, stacking up to five times. Her Skill 2 adds one stack to stackable buffs and gives Wind allies 4.13% ATK. Her Burst hits the highest DEF enemy for 284.32% of final ATK, plus a 20.25% DEF down and extra damage at max stacks.
She is a niche Wind damage dealer. Liberation copies are time gated through Union Raid tokens, which makes her slow to Limit Break. Loot and Waifus suggests Skill 1 at 7, Skill 2 and Burst at 4, with Resilience or Bastion cube.

Is Guilty: Mighty Bunny worth pulling?
nikke.gg says yes if you care about the next Solo Raid or simply want her, and otherwise to hold resources. Loot and Waifus calls her hard to recommend with the 4th anniversary close. The anniversary livestream is on 24 October 2026.
Her Special Recruit closed on 8 October 2026 at 4:59 UTC+9, with the usual 2% featured rate and 200 Gold Mileage exchange. Sources disagree on what comes next. Inven Global and the patch summary call her limited, while Loot and Waifus calls her non-limited. Check the in-game recruit details before planning around her.
Two other things kept Guilty in searches. Her Wave of Disbelief summer costume was rerun from 2 to 23 July 2026. Sin: Swift Bunny, her squadmate and mode partner, has a Special Recruit until 15 October 2026.
Frequently asked questions
What burst type is Guilty in NIKKE?
Original Guilty is Burst II. Guilty: Mighty Bunny is Burst III with a 40 second cooldown.
Is Guilty: Mighty Bunny good?
Yes for bosses. nikke.gg rates her S overall and S for bosses, A for Campaign and C for Arena.
How do I switch Guilty: Mighty Bunny's mode?
Hold a Full Charge for one second or longer while not in Mighty Stomp. She toggles between Engage (true damage) and Stance (Charge Damage buffs).
What is the best cube for Guilty: Mighty Bunny?
Resilience is the default pick. Rupture is an option in dedicated true damage teams.
How do I get the original Guilty?
Through the Liberation system, which unlocks her copies over time with Union Raid tokens. She is not in the standard recruit pool.
When did Guilty: Mighty Bunny come out?
17 September 2026, with the Coin Rush Showdown event. Her Special Recruit ended on 8 October 2026.
Missed the banner or want both bunnies without the grind? Browse hand-checked NIKKE accounts on METAMMO, each with a lifetime warranty against recovery. New to buying accounts? Start with our NIKKE account buying guide, then filter the NIKKE catalog by the units you want.
Sources
- Guilty: Mighty Bunny, NIKKE Wiki (Fandom), accessed 9 October 2026
- Guilty, NIKKE Wiki (Fandom), accessed 9 October 2026
- Guilty: Mighty Bunny Analysis, Should You Pull?, nikke.gg, September 2026
- How to Use Guilty: Mighty Bunny, Inven Global, 18 September 2026
- NIKKE Adds Two New Bunny Girls, Inven Global, 16 September 2026
- NIKKE September 17 Update, GameMarket, September 2026
- Guilty: Mighty Bunny build, Loot and Waifus
- Guilty build, Loot and Waifus
- Guilty: Mighty Bunny skill introduction, official NIKKE X account, September 2026
- July 2 patch notes (Wave of Disbelief rerun), nikke.gg, July 2026

