Compiled 16 October 2026 · Seasons 1 to 7
Last War seasons explained
Last War has six seasons so far, each 8 weeks long with its own map and mechanics, and Season 7 is expected next. Seasons run per server: two servers can be seasons apart on the same day, so the in-game countdown decides where yours is.
The cycle
How seasons work
Last War: Survival (released August 2023) was originally developed by First Fun HK Ltd.; FUNFLY PTE. LTD. (Singapore) later took over development and publishing.
Seasons are per server, not global: every server (warzone) has its own countdown, so different servers are in different seasons at the same calendar date. The countdown icon appears under the Duel VS icon, and season events start 10-30 minutes after it hits zero.
Season 1 - The Crimson Plague · Season 4 - Evernight Isle · Season 5 - Wild West: The Golden Wasteland of the Land of Liberty · Season 6 - Lost Rainforest
A fresh server first plays a long pre-season (Season 0) phase. Community timelines list unlocks up to about server day 120 before Season 1; the lastwartutorial author also puts the Season 1 start at roughly 120 days of server age. These figures are approximate and vary by server cohort.
Cpt Hedge - Complete Timeline & Unlock Schedule · Heaven Guardian - Last War Server Timeline: Day 1 to Season 6 · Season 1 - The Crimson Plague
Each numbered season follows the same cycle: a 2-week pre-season (14-day countdown, Season Boost, Season Preview, Capitol Conquest in week 2 on recent seasons), then 8 weeks of main season ending on day 7 of week 8, then a Season Celebration of at least 4 weeks, then an off-season before the next pre-season.
Season 1 - The Crimson Plague · Season 4 - Evernight Isle · Season 5 - Wild West: The Golden Wasteland of the Land of Liberty · Season 1 Celebration · Cpt Hedge - Season 6 Pre-Season: Lost Rainforest
The Black Market is a 28-day shop that opens on day 1 of the Season Celebration after a season ends (first after Season 1). It uses Black Market Cash, earned from Bingo Tasks and Duel Fireworks in week 1 and the Black Market Cash Challenge from week 2, or bought in packs. It has 8 refreshes a day (the first is free). One guide says unused cash carries into the next season's Black Market.
Off-season activities reported by guides include Champion Duel, War Zone Duel, Goldvein War, Transfer Surge (14 days, spanning week 8 and off-season week 1), and Console Contest (Season 6 off-season). Server transfers happen around the end of a season and the celebration.
Season 1 Celebration · Cpt Hedge - Transfer Surge · LDShop - Last War Season 7 Leak: Release Date & Schedule Changes · LDShop - Season 7 Guide: Helden-Erweckung (DE) · Cpt Hedge - Season 6 Pre-Season: Lost Rainforest · Last War Tutorial (home, season index)
Professions start with Season 1. There are two: Engineer (build and research speed, resource savings, support) and War Leader (troop mobilization, march and rally, attack and siege). A Diplomat profession appears in the UI but has never been released, through Season 6.
Professions - Engineer and War Leader · Season 6 Professions · Season 3 - Golden Kingdom · Season 4 - Evernight Isle
Profession EXP comes from killing monsters, capturing cities, and mainly from upgrading season buildings. The level cap was 40 in Season 1, 70 in Season 2 and 100 from Season 3 through Season 6. Season-specific skills change each season, with points refunded. A Profession Change Certificate switches profession.
Professions - Engineer and War Leader · Season 2 - Polar Storm · Season 3 - Golden Kingdom · Season 6 Professions
Each season has a seasonal SSR-to-UR hero promotion and three Exclusive Weapon passes (starting week 1 day 4, week 3 day 4 and week 6 day 4), plus 'Legend Returns' and 'Weapons of Legends' recruitment. Season 6 added Hero Awakening.
Season 1 - The Crimson Plague · Season 3 - Golden Kingdom · Season 4 - Evernight Isle · Season 5 - Wild West: The Golden Wasteland of the Land of Liberty · BlueStacks - LWS Season 6 Shadow Rainforest guide
Generally reset at season end: seasonal buildings (such as the research institute, factories and Protector's Field), season resources, Desert Protectors and S1 military bases. Some leftover season resources convert to Profession EXP (Season 6). Season Merit Medals stay in inventory, and Season Store availability resets when the next season starts. Heroes, troops, base and research persist.
Season 1 - The Crimson Plague · Season 2 - Polar Storm · Season 3 - Golden Kingdom · Season 4 - Evernight Isle · Season 5 - Wild West: The Golden Wasteland of the Land of Liberty · Season 6 - Lost Rainforest · Season 1 Celebration
8 weeks
Season 1: The Crimson Plague
- Virus Resistance via the Virus Research Institute; infection stacks 0-100 with debuffs at 1/20/40/60/80, curable by allies
- Capture Military Strongholds and Cities, which must connect to alliance territory; city Influence points
- Capitol opens for capture on day 28
- Seasonal military bases (tank, airbase, missile)
- Professions introduced (Engineer / War Leader)
- Mason (SSR to UR promotion, week 2)
- Exclusive weapons: Kimberly, DVA, Tesla
Immune Protein, Mutant Crystal and Gene Fragments as season resources. Season Merit Medals spent in the Season Store, which stays available. Black Market (Black Market Cash) opens during the Season 1 Celebration.
- Professions
- Introduced. Engineer and War Leader, level cap 40. Excess EXP is mailed at the next season's start.
- What carries over
- Season Merit Medals stay. Seasonal bases and buildings are removed (power lost, no known compensation), and season profession skills reset with points refunded.
- When servers reach it
- After a roughly 120-day pre-season reference schedule from server open (approximate, community figure), plus a 2-week Season 1 pre-season countdown.
Season 1 - The Crimson Plague · Professions - Engineer and War Leader · Season 1 Celebration · Cpt Hedge - Complete Timeline & Unlock Schedule · AllClash - Best Heroes Tier List 2026 (Season 7 soon)
8 weeks
Season 2: Polar Storm
- Temperature system: bases freeze below -20 °C for more than 5 minutes, and land gets colder toward the map center
- High-heat Furnace (to lv30), Alliance Furnace (lv20), City furnaces (lv1-6), Nuclear Furnace at the Capitol
- Blizzards, dig sites, Rare Soil (alliance ranking resource)
- Supply Collections once land reaches 0 °C
- Violet (SSR to UR promotion, from week 3)
- Exclusive weapons: Murphy, Carlie, Swift
Coal and Titanium Alloy as season resources, plus Rare Soil (alliance). Season Merit Medals spent in the Season Store, with Season 1 medals and points carrying over. Celebration themed 'The Age of Oil'.
- Professions
- Level cap raised to 70. New Engineer and War Leader skills for levels 45-70.
- What carries over
- Season 1 Merit Medals and store points carry into Season 2. Military bases disappear at Season 2 end, and Season Merit Medals stay in inventory.
- When servers reach it
- Roughly 4 weeks of Season 1 Celebration plus about 4-5 more off-season weeks after Season 1 ends (reader reports). The first Season 2 event calendar was published around August 2024.
Season 2 - Polar Storm · Season 1 Celebration · AllClash - Best Heroes Tier List 2026 (Season 7 soon)
8 weeks
Season 3: Golden Kingdom
- Desert map of cities, Digging Strongholds and Trade Posts; cities produce Spice
- Alliance Center producing Mithril, Oil, Sacred Water and Protector Horns
- Curse resistance via the Curse Research Lab; Blessing Fountain, Altar, Protector's Field
- Desert Protectors (from lost units), Sandworm Crisis, Build an Oasis (greenification, cross-warzone in weeks 5-7)
- Desert Artifacts, Golden Scarabs, Doom Walkers, Trap Landmines
- Scarlett (SSR to UR promotion, week 3 day 1)
- Exclusive weapons: Marshall, Schuyler, McGregor
- Hero Swap event (week 2)
Spice (alliance score), Mithril and Sacred Water (buildings), Merit Medals (Season Store), Sandworm Scales (Desert Bazaar, weekly reset), Trade Post stores run by Governors.
- Professions
- Level cap 100, no Diplomat. Seasonal skills include Sandworm Traps, Summon Mummies, Nature's Touch and Trap Landmines.
- What carries over
- Seasonal buildings, season resources and Desert Protectors disappear at season end.
- When servers reach it
- Pre-season begins about 6-7 weeks after Season 2 ends, then a 14-day countdown.
Season 3 - Golden Kingdom · AllClash - Best Heroes Tier List 2026 (Season 7 soon)
8 weeks
Season 4: Evernight Isle
- Sakura Isle map in darkness after the Oni Virus: restore light with the Lighthouse (zombie-powered generators, brightness)
- Virus Resistance via the Optoelectronic Lab; Quartz Workshop
- Blood Night Descend (Oni Generals), Copper War, Digging Strongholds, city captures
- Trade Posts (Tue/Fri 12:00 server time), Maneki-neko, Sushi Restaurants, Izakaya Bar radar missions
- Tactics Cards introduced
- Sarah (SSR to UR promotion, week 3 day 1)
- Exclusive weapons: Lucius, Adam, Williams
Copper (main alliance score), Stone and Quartz (buildings), Magatama (Magatama Shop, weekly reset, open all season), Blood Night trade store.
- Professions
- Level cap 100, no Diplomat. Electrician skill added after week 3 on early servers.
- What carries over
- Lighthouse, Optoelectronic Lab and Quartz Workshop disappear at season end. Missed Mason/Violet/Scarlett UR promotions wait for the Season 5 window.
- When servers reach it
- 2-week pre-season with a 14-day countdown. First servers were around August-September 2025 (an Aug 25, 2025 guide called it 'around the corner'); unverified.
Season 4 - Evernight Isle · Heaven Guardian - Season 4 Evernight Isle Guide · Lootbar - Season 4 Evernight Isles Guide & Release Date (DE) · AllClash - Best Heroes Tier List 2026 (Season 7 soon)
8 weeks
Season 5: Wild West: The Golden Wasteland of the Land of Liberty
- Map about 9 times the size of a Season 0 map
- Bank Strongholds: deposit CrystalGold for returns, and a captured bank's deposits go to the attacker
- Cross-warzone Trade Train with stops and raids
- Three fixed war slots per day; alliance immunity up to 15 consecutive hours
- Caffeine Institute buffs, Coffee Factories, Visitors, Purge Action zombies
- Venom (SSR to UR promotion, week 3 day 1)
- Exclusive weapons: Fiona, Stetmann, Morrison
Coffee and Coffee Beans (buildings), CrystalGold (premium, CrystalGold Shop with weekly rotation), Whiskey (sold for CrystalGold in week 2). Season Store adds the Tenryu Palace skin; Cosmetics store sells the Turkey Parade Float.
- Professions
- Level cap 100, no Diplomat.
- What carries over
- Seasonal buildings disappear at season end, and Season Store availability resets when the season starts on a server.
- When servers reach it
- 2-week pre-season (Gold Prospecting, Area Selection, Capitol Conquest). Earliest servers around November 2025 (lastwartutorial comments from Nov 5, 2025).
Season 5 - Wild West: The Golden Wasteland of the Land of Liberty · TopUpList - Season 5 Wild West Guide
8 weeks
Season 6: Lost Rainforest
- Set in the Shadow Rainforest: 8 warzones in two factions of 4 (Deepwood Clan vs Wetland Clan), neutral Great River Clan in the center; coin-toss faction reveal in pre-season
- Faction Clash in which captured enemy cities and outposts are permanently destroyed; Altar Conquest (up to 3 per alliance); Alliance Pacts; Sanctuary Duels (weeks 5-7)
- Virus Resistance via the Fungus Institute; Spore Factories; Bear/Eagle/Jaguar Totems
- Fishing Grounds replace Strongholds (bait-based fishing; catches donated for War Merit)
- Beneath the Ruins loot challenge and real-time duel mode
- Hero Awakening introduced; Tactics Cards now one per troop type
- Braz (SSR to UR promotion, about week 3)
- Awakenings: Kimberly (tank, week 1), DVA (aircraft, week 3), Tesla (missile, week 5-6)
Spore (Fungus Institute, Totems), Rainforest Mushroom (Spore Factories), War Merit (War Merit Shop and War Rank), Universal Awakening Shards, Glitter Coins (Glittering Market, Enchanted Fungus skin for 1,500). Season Store adds Tycoon's Mansion.
- Professions
- Engineer and War Leader, level cap 100, no Diplomat. New skills include Extra War Merit, Multi Fishing, Golden Bait, Homeland and Invasion Attack/Defense, and Buddy/Wall Fortify. At level 100, extra EXP upgrades core tactics cards.
- What carries over
- Unused Spore and Rainforest Mushroom convert to Profession EXP. Season buildings, including Protector's Field, are removed, and faction groupings are redrawn each season.
- When servers reach it
- First wave was servers 3-68. Pre-season guides were published Mar 30, 2026, with the first-wave season start around Apr 13, 2026 (r5tools). Some servers had finished Season 6 and were in off-season by July 2026; later servers are still in Season 6.
Season 6 - Lost Rainforest · Season 6 Professions · Cpt Hedge - Season 6 Pre-Season: Lost Rainforest · BlueStacks - LWS Season 6 Shadow Rainforest guide · r5tools - Season 7 guide (unnamed) · TopUpLive - What is new about Last War Survival Season 6 · LDShop - Last War Season 7 Leak: Release Date & Schedule Changes
Expected
Season 7 (name not announced)
- Expected: Hero Awakenings for Murphy (tank), Carlie (aircraft) and McGregor (missile); guides say order and skills are unconfirmed
- Expected (unconfirmed): 2-week pre-season, 8-week main season and a new themed map
- Murphy (awakening, expected)
- Carlie (awakening, expected)
- McGregor (awakening, expected)
- When servers reach it
- Not officially dated. AllClash (Oct 3, 2026) says it is scheduled for November 2026. LDShop (Jul 16, 2026) predicted mid-late October for OG servers after War Zone Duels and a Goldvein War, and its Sep 20, 2026 piece says timing depends on each server's off-season. A July estimate of ~August 2026 (r5tools) did not hold. A Halloween pumpkin base skin is rumoured for the kickoff.
AllClash - Best Heroes Tier List 2026 (Season 7 soon) · LDShop - Last War Season 7 Leak: Release Date & Schedule Changes · LDShop - Season 7 Guide: Helden-Erweckung (DE) · BuffBuff - Last War Season 7: New Awakenings · r5tools - Season 7 guide (unnamed)
Each season brings new exclusive weapons and an SSR to UR promotion: see the best heroes and tier list. HQ 31 and above open with Age of Oil after the Season 2 celebration: HQ requirements. Server moves happen around season end: Transfer Surge explained. Ready-built accounts on later seasons: Last War accounts for sale.
Answers
Last War seasons FAQ
How many seasons does Last War have?
Six as of 16 October 2026: 1 The Crimson Plague, 2 Polar Storm, 3 Golden Kingdom, 4 Evernight Isle, 5 Wild West: The Golden Wasteland of the Land of Liberty, 6 Lost Rainforest. Season 7 is expected but has no official name or date yet.
How long is a Last War season?
The main season lasts 8 weeks. Before it comes a 2-week pre-season, after it a Season Celebration of at least 4 weeks with the 28-day Black Market, then an off-season. A full cycle takes roughly four months.
What season is my server in?
Seasons run per server, not on one global date. Check the season countdown under the Duel VS icon in game: it is the only reliable answer for your server.
When does a new server reach Season 1?
A new server plays a long pre-season (Season 0) first. Community timelines put the start of Season 1, The Crimson Plague, at roughly 120 days of server age.
What happens at the end of a season?
Seasonal buildings and season resources are removed and season profession skills reset with points refunded. Heroes, troops, your base and research stay. The Celebration and the Black Market start right after week 8.
When is Last War Season 7?
Not officially dated. AllClash (Oct 3, 2026) says it is scheduled for November 2026. LDShop (Jul 16, 2026) predicted mid-late October for OG servers after War Zone Duels and a Goldvein War, and its Sep 20, 2026 piece says timing depends on each server's off-season. A July estimate of ~August 2026 (r5tools) did not hold. A Halloween pumpkin base skin is rumoured for the kickoff.
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