
Pulse Grenade
Throw a grenade that pulses, dealing damage and time slowing
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.
- Cooldown
- 32s
- Duration
- 3.2s
- Radius
- 5.5m
- Pulse Damage
- 35
- Damage Amp per stack
- 4%
- Radius Per Pulse
- 1m
- Pulse Interval
- 0.8s
- Amp Duration
- 8s
- Upgrade 1-12s Cooldown
- Upgrade 2+20.0 Pulse Damage and increased Spirit scaling
- Upgrade 3+4.0% Damage Amp and +1.6s Duration



