Mobile Legends

Data of 30 October 2026 · 12 spells

Mobile Legends battle spells

12 battle spells, unlocked with player level from 1 to 23. One is picked before each match next to the emblem.

Quick table

Cooldowns and unlock levels

Mobile Legends battle spells with cooldown and unlock level
SpellCooldownUnlocks at level
Execute90 s1
Retribution35 s3
Inspire75 s5
Sprint100 s7
Revitalize100 s9
Aegis75 s11
Petrify75 s13
Purify90 s15
Flameshot50 s17
Flicker120 s19
Arrival75 s21
Vengeance75 s23
Recall, Mobile Legends battle spell icon

Recall

Default

Teleports you back to the base after 5 seconds. Moving or taking damage cancels the effect.

Healing, Mobile Legends battle spell icon

Healing

Default

Listed in the source as a default spell every hero has; it gives no description yet.

Execute, Mobile Legends battle spell icon

Execute

Cooldown 90 s · unlocks at level 1

Deals 100 (+10 × Hero Level) (+enemy's 13% Lost HP) True Damage to the designated enemy hero. This damage ignores shield. If the target is slain by this skill, its cooldown will be reduced by 40%.

Retribution, Mobile Legends battle spell icon

Retribution

Cooldown 35 s · unlocks at level 3

Deals 520 (+80 × Hero Level) True Damage to creeps and minions. Passive: Creep rewards are increased by 60%, and damage taken from creeps is reduced by 50%. Minion rewards are reduced by 70% for the first 5 minutes. Blessing: Reach 5 creep kills, hero kills, or hero kill assists to level up this skill (the skill decided by the Blessing of the Jungling Footwear purchased). Reaching 15 increases Physical Attack and Magic Power by 15. Flame: Dealing 100 True Damage and absorbing 35-70 Physical Attack and Magic Power from the target over 3 seconds (scales with level). Ice: Dealing 100 True Damage and absorbing 41-90 Movement Speed from the target over 3 seconds (scales with level). Bloody: Deals 100 True Damage and steals HP equal to 250 plus 20% of the caster's Extra HP from the target over 3 seconds (Deals Magic Damage).

Inspire, Mobile Legends battle spell icon

Inspire

Cooldown 75 s · unlocks at level 5

For up to 6  Basic Attacks within the next 5 seconds, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%. The Basic Attacks also ignore 8(+1*Hero Level) of target's Hybrid Defense and restore 60 (+15% Total Physical Attack) (+10% Total Magic Power) HP on hit.

Sprint, Mobile Legends battle spell icon

Sprint

Cooldown 100 s · unlocks at level 7

Gains up to 50% extra Movement Speed and slow immunity for 6s. The extra Movement Speed gradually decays after 2s.

Revitalize, Mobile Legends battle spell icon

Revitalize

Cooldown 100 s · unlocks at level 9

Summons a Healing Spring that restores 2.5% Max HP every 0.5 second for 5 seconds (maximum of 25% Max HP). Increases the Shield and HP Regen by 25% for allies within the area of effect (this effect is cannot be stacked up).

Aegis, Mobile Legends battle spell icon

Aegis

Cooldown 75 s · unlocks at level 11

Immediately gains a shield that absorbs 750 (+50 × Hero Level) shield damage for 5 seconds. The nearby ally with the lowest HP also gains 525 (+35 × Hero Level) (+70% Lost HP) shield.

Petrify, Mobile Legends battle spell icon

Petrify

Cooldown 75 s · unlocks at level 13

Deals 100 (+15 × Hero Level) Magic Damage to nearby enemies and petrifies them for 0.8s. Enemies hit will also be slowed by 50% for 0.8s afterward.

Purify, Mobile Legends battle spell icon

Purify

Cooldown 90 s · unlocks at level 15

Immediately removes all negative effects. In the next 1.2 seconds, gains control immunity and 15% Movement Speed.

Flameshot, Mobile Legends battle spell icon

Flameshot

Cooldown 50 s · unlocks at level 17

Fires a Flaming Shot in a designated direction, dealing 160 (+60% Total Magic Power)–640 +180% Total Magic Power) Magic Damage (scales on distance) and slowing the target by 30% for 0.5 second. Casting the skill knocks back nearby enemies.

Flicker, Mobile Legends battle spell icon

Flicker

Cooldown 120 s · unlocks at level 19

Moves a certain distance in a designated direction. Then gains 6 (+1 × Hero Level) Physical and Magic Defense for 1 second.

Arrival, Mobile Legends battle spell icon

Arrival

Cooldown 75 s · unlocks at level 21

Teleports to an allied turret (including destroyed turrets), base, or minion after channeling for 3 seconds, gaining 60% movement speed that will decay in 3 seconds. If the channeling is cancelled or interrupted, the cooldown will be reduced by 30 seconds.

Vengeance, Mobile Legends battle spell icon

Vengeance

Cooldown 75 s · unlocks at level 23

In the next 3 seconds, each time the hero takes damage deals 40% of the damage taken as Magic Damage to the enemy. Gains 35% Damage Reduction during the period.

Cooldowns, unlock levels and effects: community wiki Battle Spells page, fetched 30 October 2026. Icons © Moonton.

Battle Spells, Mobile Legends wiki (revision of 9 September 2026)

Answers

Mobile Legends battle spells: FAQ

How many battle spells are in Mobile Legends?

12 to choose from before a match (Execute, Retribution, Inspire, Sprint, Revitalize, Aegis, Petrify, Purify, Flameshot, Flicker, Arrival, Vengeance), plus the default Recall and Healing that every hero has.

Which battle spell do junglers use?

Retribution. It is the spell for the Jungle role: it deals true damage to creeps, raises creep rewards and upgrades with the jungle boots blessing.

Which battle spell has the longest cooldown?

Flicker, 120 seconds.

Can I change the battle spell during a match?

No. It is picked in the lobby or during the hero pick and stays for the whole match.

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