Client build 1.60.1.70630 · 27 October 2026 · release client
WoW Forever patch notes 70630
Everything that changed in the game data between build 1.60.1.70532 (21 October 2026) and build 1.60.1.70630: 41 changes in the tables we track.
Datamined from client build 1.60.1.70630, compared with build 1.60.1.70532. Subject to change until launch on 4 November 2026. These are not Blizzard’s official notes.
1
New zones, areas and instances
New flight points: Quest Path 12018: 1.60.1 - Zephras Isle - Spires Wind Bridge
19
Class spells
Priest
- Changed Twilight FocusNow: Gives your spells a 70% chance to not lose casting time when you take damage.Before: Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Shaman
- Changed Elemental Focus
- Changed Healing FocusNow: Gives your healing spells a 70% chance to not lose casting time when you take damage.Before: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
- Changed Eye of the StormNow: Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.Before: Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Mage
- Changed Frost Ward (Rank 1)
- Changed Frost Ward (Rank 2)
- Changed Frost Ward (Rank 3)
- Changed Frost Ward (Rank 4)
- Changed Ice Barrier (Rank 1)
- Changed Improved ChannelingNow: Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.Before: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath.
- Changed Frost WardingNow: Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 0% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 0%.Before: Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
- Changed Ice Barrier (Rank 2)
- Changed Ice Barrier (Rank 3)
- Changed Ice Barrier (Rank 4)
- Changed Winter's Chill
- Changed Frost Ward (Rank 5)
Warlock
- Changed IntensityNow: Gives your Destruction spells a 70% chance to not lose casting time when you take damage.Before: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Changed Fel ConcentrationNow: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.Before: Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Druid
- Changed Nature's FocusNow: Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.Before: Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
10
Talents
- Mage · Frost Frost WardingText: Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. → Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 15%, gives your Frost Ward a 0% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 0%.
- Mage · Frost Ice BarrierText: Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. → —
- Mage · Arcane Improved ChannelingText: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast or Arcane Wrath. → Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.
- Priest · Holy Twilight FocusText: Gives you a 70% chance to avoid interruption caused by damage while casting any spell. → Gives your spells a 70% chance to not lose casting time when you take damage.
- Shaman · Restoration Healing FocusText: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. → Gives your healing spells a 70% chance to not lose casting time when you take damage.
- Druid · Restoration Nature's FocusText: Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells. → Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
- Warlock · Destruction IntensityText: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell. → Gives your Destruction spells a 70% chance to not lose casting time when you take damage.
- Warlock · Affliction Fel ConcentrationText: Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells. → Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
- Warlock · Affliction Amplify CurseText: — → Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
- Shaman · Elemental Eye of the StormText: Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%. → Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.
11
Items
Changed (11)
- Salvaged Wooden Tower ShieldStats: no primary stats → +2 Stamina
- Keen Skinning KnifeItem level: 19 → 18
- Wildgore GreatswordItem level: 19 → 18Stats: +6 Strength → +5 Strength
- Walton's Second-Favorite GunItem level: 20 → 18
- Crystal Thread CloakItem level: 30 → 29
- Bloody ParchmentItem level: 30 → 1Required level: 30 → 1
- Spidersilk PouchItem level: 30 → 29
- Spidersilk SackItem level: 30 → 29
- Encroacher's ClaimQuality: Rare → UncommonStats: +6 Strength · +9 Spirit → +4 Strength · +6 Spirit
- Pathfinder's ClearwayQuality: Rare → UncommonStats: +4 Intellect · +3 Stamina → +2 Intellect · +2 Stamina
- Traveler's ShawlQuality: Rare → UncommonStats: +5 Spirit · +4 Stamina → +3 Spirit · +2 Stamina
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