WoW Forever class changes
Blizzard is publishing class overviews ahead of the 4 November launch. All 9 classes are covered: 27 specialisations and 309 individual changes. 9 come from Blizzard’s Class Deep Dives;
Classes with published changes
Priest
26 changesRacial spells become universal, Shadow Word: Death arrives baseline, and Shadowform stops being a damage-only cage.
Discipline · Holy · Shadow
Warrior
26 changesRage is rebuilt from the ground up, the big three cooldowns stop sharing a timer, and weapon specialisations collapse into one talent.
Arms · Fury · Protection
Hunter
25 changesTraps work in combat, Aimed Shot is baseline, and Marksmanship gets a pet-free build.
Beast Mastery · Marksmanship · Survival
Druid
27 changesForms finally scale with your weapon, consumables work while shifted, and Tiger’s Fury is gone.
Balance · Feral Combat · Restoration
Paladin
47 changesHoly Strike at level 6, a tanking Seal of Fury, Judgement that keeps your Seal, and Seal Twisting moved into a Retribution talent.
Holy · Protection · Retribution
Mage
36 changesFrostfire Bolt at level 40, a scroll-reading Comprehension skill, and Arcane Blast, Ice Lance and Missile Barrage as talents.
Arcane · Fire · Frost
Rogue
39 changesAxes, Sap that keeps you in Stealth, Mutilate and Venom for Assassination, and the four weapon specialisations folded into one talent.
Assassination · Combat · Subtlety
Shaman
42 changesTotem sets on one cast, hour-long weapon imbues, and Lava Burst, Stormstrike on 8 seconds and Riptide as headline talents.
Elemental · Enhancement · Restoration
Warlock
41 changesCurses split into Banes, pets scale with you, and Wrack, Demonic Pact and Incinerate cap the three trees.
Affliction · Demonology · Destruction
The new talent windows
Blizzard’s screenshots of the Forever talent UI — same three trees per class, a 16-point milestone added.




Tier list
Which class and spec we rank highest for each role before launch.
Addons
Every confirmed Forever build, and the beta bug to know about.
Talent trees
How the trees changed overall.
Levelling & boosting
Prices on launch day, 4 November.
Facts checked: 25 October 2026 · Sources: Class Deep Dives: Priest & Warrior, Hunter & Druid, Mage & Shaman (7 October), Rogue & Warlock (7 October), Paladin (15 October)
Launch day · 4 November
Skip the climb on whichever class you pick
Levelling 1–60 takes about 150 hours of play by community estimates, and Blizzard has announced no WoW Token and no paid boost for Forever.
WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.