WoW Forever
Rogue icon

Rogue in WoW Forever

Axes, Sap that keeps you in Stealth, Mutilate and Venom for Assassination, and the four weapon specialisations folded into one talent.

Baseline changes — every Rogue

These apply regardless of how you spend talent points.

  • NewOne-handed axes

    Rogues can now equip them.

  • Sap icon
    ChangedSap

    No longer breaks Stealth.

  • ChangedPoisons

    More charges, and they now sit alongside Sharpening Stones and Weightstones.

  • Expose Armor icon
    ChangedExpose Armor

    Reduces armour as much as 5 Sunder Armors and no longer blocks Sunder Armor.

  • ChangedDistract

    Also lowers enemy Stealth detection for 10 seconds.

  • ChangedFeint

    Double the threat reduction.

Mutilate at 21 points and a Venom finisher at 31 turn the tree into a dual-dagger poison spec.

  • NewMutilate

    21-point talent. 60 energy, strikes with both daggers for 2 combo points, more damage against poisoned targets.

  • NewVenom

    31-point talent. A 25-energy finisher that raises Poison damage by 30% and Poison application chance by 10%.

  • ChangedCold Blood

    Now the 16-point talent (was 21) and works with Mutilate.

  • ChangedVigor

    A 2-point row 5 talent instead of the 31-point one.

  • ChangedImproved Poisons

    Large chance for poisons not to use a charge.

  • ChangedImproved Expose Armor

    Cheaper, and refunds combo points at 5.

  • ChangedMalice

    Crit chance for all attacks and Poisons.

  • ChangedMurder

    Now works on Giants; no longer on Beasts and Dragonkin.

  • ChangedLethality and Remorseless Attacks

    Both now cover Mutilate; Lethality’s crit damage bonus is lower.

  • ChangedSeal Fate

    No longer requires Cold Blood.

  • ChangedImproved Gouge

    Moved here from Combat, row 1.

Hack and Slash replaces four weapon talents, and Flawless Execution makes Eviscerate cheaper.

  • NewHack and Slash

    Row 5. One talent covering daggers, maces, swords and fist weapons; axes get the sword bonus.

  • NewFlawless Execution

    16-point talent. Eviscerate costs 10 less energy.

  • ChangedWeapon Expertise

    Lowers the target’s dodge and parry chance.

  • ChangedImproved Eviscerate

    Moved here from Assassination with a bigger bonus.

  • ChangedPuncturing Wounds

    Was Improved Backstab. Adds Mutilate crit, and Backstab can give an extra combo point.

  • Precision icon
    ChangedPrecision

    Hit chance for all spells, attacks and Poisons.

  • Endurance icon
    ChangedEndurance

    Cuts Sprint and Evasion cooldowns by a percentage.

  • ChangedDeflection and Aggression

    Deflection gives twice the parry per point; Aggression now boosts Backstab.

  • ChangedDual Wield Specialization

    Smaller off-hand damage bonus.

  • RemovedWeapon Specializations

    Dagger, Mace, Sword and Fist Weapon Specialization are gone, folded into Hack and Slash.

Thousand Cuts at 31 points ties Rupture to Hemorrhage and Backstab, and Premeditation drops to 16.

  • NewThousand Cuts

    31-point talent. Rupture ticks cut the cost of your next Hemorrhage or Backstab by 3 energy, up to 5 stacks.

  • NewCutthroat

    Row 6. Backstab can let your next Ambush be used outside Stealth.

  • NewQuietus

    Row 6. More damage to targets under 35% health.

  • NewImproved Distract

    Row 3. Bigger radius and a stronger Stealth detection penalty.

  • ChangedPremeditation

    Now the 16-point talent (was 31), lasting 20 seconds.

  • ChangedHemorrhage

    Hits harder with a dagger and boosts Rupture damage for 15 seconds.

  • ChangedSerrated Blades

    Ignores a percentage of armour that scales with level.

  • ChangedDirty Deeds

    Garrote no longer needs you behind the target.

  • ChangedDirty Tricks

    Row 2. Cheaper Sap and Blind.

  • ChangedSetup and Initiative

    3 points now give a 100% chance.

  • ChangedMaster of Deception

    Same effect for 3 points.

  • RemovedSleight of Hand and Deadliness

    Removed from the tree.

Beta tuning in the development notes

From Blizzard’s beta development notes (blue posts, 24 September and 1 October 2026). Beta values change before launch.

  • Setup icon
    ChangedSetupSubtletybeta notes 01.10

    Only adds combo points to your current target when that target is the one you dodged or resisted.

  • Expose Armor icon
    ChangedExpose Armorbeta notes 01.10

    A missed Expose Armor no longer wipes all your combo points.

  • Sap icon
    ChangedSapbeta notes 24.09

    Now flags you for PvP when used on a PvP-flagged target.

Rogue talents

All three trees with a calculator — from the beta client.

Rogue spellbook

Every trainable spell by level and rank.

What changed vs Classic

New abilities, former runes and talent changes.

All classes

Every class and what changed.

Addons

What works, with versions.

Levelling

Skip the climb — prices on launch day.

Launch day · 4 November

Levelling a Rogue to 60

About 150 hours of play for a first character by community estimates, and Blizzard has announced no WoW Token or paid boost for Forever. If the Rogue changes above are why you are rolling one, levelling opens on launch day — tell us what you need now.

Gold · levelling · accounts

WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.

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