WoW Forever

36 builds · launch client 1.60.1.70707

WoW Forever builds

Leveling, raid, tank, healer and PvP builds for all nine classes. Pick one, open it in the calculator, and change what you like.

4 builds

Warrior

Leveling · 31/20/0

Arms leveling (two-handed)

A two-handed questing build for 1 to 60. It goes down Arms to Mortal Strike, picking up Anger Management and Weaponmaster on the way, then spends the rest in Fury for crit, extra Rage and Enrage. Rage is scarce in Forever, so most of the early points are about generating it.

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Raid DPS · 19/32/0

Fury raid DPS (dual wield)

A dual-wield build for raids and dungeons at 60. It takes Fury to Bloodthirst with Flurry, Death Wish and Raging Blows, and uses the Arms points for Anger Management, Deep Wounds and Impale. It plays around keeping Rage flowing from auto attacks and spending it on Bloodthirst, Whirlwind and Execute.

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Tank · 0/9/42

Protection tank (deep shield)

A shield tank build for dungeons and raids. It goes all the way to Shield Slam with Bastion, Defiance and Focused Rage, and puts the last points in Fury for crit and Rage. Most of the tree is about turning blocks, dodges and parries into Rage so you can hold threat from the first second.

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PvP · 35/11/5

Arms PvP (two-handed)

A two-handed build for battlegrounds and world PvP. It goes deep into Arms for Mortal Strike, Improved Hamstring and Spearing Strike, then adds Piercing Howl from Fury and Iron Will from Protection. The goal is to stay on a target, cut its healing and keep it slowed.

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4 builds

Paladin

Leveling · 12/8/31

Retribution leveling

A solo questing build for a Paladin with a two-handed weapon. You keep a Seal up, Judge on cooldown and lean on Holy Strike, Exorcism and Hammer of Wrath, with talents that cut mana costs so you drink less between pulls.

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Raid DPS · 10/8/33

Retribution raid DPS (Twist of Light)

The two-handed melee build for raids and dungeons at level 60. Twist of Light replaces old seal twisting: swapping one Seal for another gives you an Echo, so your next swing also applies the replaced Seal.

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Tank · 0/43/8

Protection tank

A shield tank for dungeons and raids. You hold threat with Seal of Fury, Judgement and Holy Strike, block with Holy Shield, and use Templar's Bulwark as a large emergency absorb.

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Healer · 34/12/5

Holy raid and dungeon healer

A single-target healer build for raids and dungeons. You heal with Holy Light and Flash of Light, use Holy Shock for instant heals, and set up Light's Vigil before damage so the next Holy Shock also heals the target's party.

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3 builds

Hunter

Leveling · 34/17/0

Beast Mastery leveling

For solo questing from 10 to 60 with a pet doing most of the tanking. You send the pet in, add Auto Shot, Arcane Shot or Summon Hawk, and finish with Aimed Shot. The Marksmanship points come last and add crit and Attack Power for your own shots.

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Raid DPS · 0/38/13

Marksmanship raid DPS (Lone Wolf)

For raiding hunters who want to stand at range and shoot without managing a pet. You play with the pet dismissed for Lone Wolf, keep Serpent Sting up, and fit Arcane Shot, Aimed Shot, Multi-Shot and Sniper Shot between Auto Shots. Trueshot Aura also gives your group Ranged Attack Power.

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PvP · 0/31/20

Marksmanship / Survival PvP

For battlegrounds and world PvP. It keeps the pet for pressure and utility, takes the main Marksmanship damage talents, and adds Survival control and defense: Scatter Shot, Deterrence, Counterattack and trap talents. You open at range and use Scatter Shot, Wing Clip and traps to keep melee off you.

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4 builds

Rogue

Leveling · 14/37/0

Combat leveling (swords or axes)

A Sinister Strike build for questing to 60 with swords, axes or maces. It goes deep into Combat for Blade Flurry, Hack and Slash and Adrenaline Rush, and uses Assassination for crit and finisher combo points. It is simple to play: build combo points with Sinister Strike, keep Slice and Dice up and finish with Eviscerate.

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Raid DPS · 17/34/0

Combat raid DPS (swords or axes)

A Sinister Strike build for raids and dungeons at 60. It takes Combat to Adrenaline Rush with Hack and Slash and Weapon Expertise, and fills Assassination with crit and Slice and Dice duration. It works with any main-hand weapon type and gets cleave from Blade Flurry.

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Raid DPS · 41/10/0

Mutilate Assassination (daggers)

A poison build for two daggers that goes to Venom at the bottom of Assassination. Mutilate builds combo points, and finishers go mainly into Venom and Slice and Dice. The Combat points add Puncturing Wounds for Mutilate crit and some hit.

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PvP · 19/0/32

Hemorrhage Subtlety PvP

A stealth and control build for PvP that goes to Thousand Cuts at the bottom of Subtlety. It opens from stealth with Premeditation, Improved Ambush and Initiative, then fights with Hemorrhage and Rupture. Preparation resets your cooldowns for a second round of Vanish, Sprint and Evasion.

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4 builds

Priest

Leveling · 17/0/34

Shadow and wand leveling

A solo questing build that starts with a stronger wand and ends in Shadowform. You open with Shadow Word: Pain and Mind Blast, shield yourself, and finish with Mind Flay or the wand, with Spirit Tap refunding mana after kills.

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Raid DPS · 14/3/34

Shadow raid DPS

The level-60 Shadow build for raids and dungeons. You stay in Shadowform, keep Shadow Word: Pain and Vampiric Embrace up, use Mind Blast and Shadow Word: Death on cooldown, and fill with full Mind Flay channels.

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Healer · 18/33/0

Holy raid healer

A Holy-focused healer for raids and dungeons. You keep Renew and Prayer of Mending rolling, use Binding Heal when you and a target are both hurt, and alternate heal spells so Litany of Light refunds mana.

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PvP · 36/15/0

Discipline PvP healer

A sturdy healer for battlegrounds and world PvP built around Power Word: Shield and Penance. You shield first, heal through Weakened Soul with boosted crit chance, and save Power Infusion for a teammate's burst.

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4 builds

Shaman

Leveling · 15/36/0

Enhancement leveling

For solo questing to 60 with a two-handed weapon. You fight in melee with a weapon imbue, use Stormstrike and shocks, and spend Maelstrom stacks on fast or instant Lightning Bolts to heal or finish targets. Improved Ghost Wolf early makes travel between quests much faster.

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Raid DPS · 32/8/11

Elemental raid DPS

For a caster Shaman in raids and dungeons. You keep Flame Shock up, cast Lava Burst on cooldown and fill with Lightning Bolt, using Chain Lightning on groups. The Restoration and Enhancement points go to mana and crit, since mana is the spec's main limit.

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Raid DPS · 17/34/0

Enhancement raid DPS

For melee Shaman in raids with a two-handed weapon. You keep the imbue and party totems up, Stormstrike on cooldown, shock when it is ready and turn full Maelstrom stacks into Lightning Bolts. Rage of the Farseer is your personal attack speed cooldown.

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Healer · 0/10/41

Restoration healer

For raid and dungeon healing. You keep Riptide on the tank or whoever drops, use Chain Heal on groups and Healing Wave for big single-target heals, and run mana and healing totems. The rest of the tree is built around mana: Mindfulness, Water Shield and Mana Tide Totem.

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4 builds

Mage

Leveling · 10/0/41

Frost leveling (Ice Lance)

A safe Frost build for questing to 60. Frostbolt slows and sets up freezes, and Ice Lance with Fingers of Frost and Shatter turns those freezes into burst. Ice Block, Cold Snap and Ice Barrier give you a way out of bad pulls, and the Arcane points add armor, wand damage and free casts.

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Raid DPS · 14/34/3

Fire raid DPS (Pyroblast)

A crit-based Fire build for raids and dungeons at 60. Fireball and Scorch crits stack Heating Up, which speeds up the next Pyroblast, while Improved Scorch, Ignite and Fire Power build up damage on the target. The Arcane points add Missile Barrage procs and free casts, and Frost adds spell hit.

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Raid DPS · 38/10/3

Arcane DPS (Arcane Blast)

A deep Arcane build around the new Arcane Blast, Arcane Wrath and Missile Barrage. Arcane Blast stacks up spell damage and its own mana cost, Missile Barrage turns procs into fast free Arcane Missiles, and Arcane Power plus Presence of Mind give burst. The Fire points add crit to Arcane Blast and shorter Arcane Wrath casts.

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PvP · 20/0/31

Frost PvP (control)

A control build for battlegrounds and world PvP. Frost goes to Ice Barrier with every slow and freeze talent, so you can lock a target down and burst it with Ice Lance and Shatter. The Arcane side adds a silencing Counterspell, armor and a stronger Mana Shield.

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4 builds

Warlock

Leveling · 37/14/0

Affliction leveling

For solo questing to 60 with the Voidwalker tanking. You put Corruption, Bane of Agony and Siphon Life on a target, drain or Wrack while the pet holds it, and drain health back instead of eating. Demonology points keep the pet alive and quicker to resummon.

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Raid DPS · 5/11/35

Destruction raid DPS

For raid and dungeon damage with Fire and Shadow spells. You keep Immolate up, use Conflagrate and Shadowburn to keep both Shadow and Flame buffs running, and fill with Incinerate or Shadow Bolt. Demonic Sacrifice adds a lasting damage buff instead of keeping a pet out.

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Raid DPS · 37/11/3

Affliction raid DPS

For long single-target fights. You keep Corruption, Bane of Agony and Siphon Life up and channel Wrack, using instant Shadow Bolts when Nightfall procs. The Imp is sacrificed for a Shadow damage buff.

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PvP · 20/31/0

Demonology Soul Link PvP

For battlegrounds and world PvP where staying alive matters as much as damage. You sacrifice one demon for its buff, then summon the Felhunter and keep the buff thanks to Demonic Pact, with Soul Link moving part of your damage taken onto the pet. Affliction points add Curse of Exhaustion and Nightfall.

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5 builds

Druid

Leveling · 0/35/16

Feral cat leveling

A Cat Form questing build with Restoration points for self-healing between fights. You open from Prowl, build combo points with Claw or Shred, finish with Rip, and shift out to heal when needed.

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Raid DPS · 11/40/0

Feral cat raid DPS

The level-60 Cat Form damage build. You keep bleeds up, use Shred from behind, and spend Shifting Power on cooldown for extra Energy, which replaces old powershifting.

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Raid DPS · 41/0/10

Balance (Moonkin) DPS

The caster DPS build at level 60. You keep Moonfire and Insect Swarm up and alternate Wrath and Starfire, since each Wrath shortens the cast of your next Starfires through Eclipse.

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Tank · 7/44/0

Feral bear tank

A Bear Form tank for dungeons and raids. Druid bears cannot block or parry, so this build stacks armor, Dodge and Stamina, and uses Primal Bite and Lacerate for threat.

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Healer · 11/0/40

Restoration healer

A HoT-based healer for raids and dungeons. You keep Rejuvenation and Regrowth rolling, use Wild Growth on the party taking damage, and Swiftmend or Nature's Swiftness for spikes.

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Answers

WoW Forever builds FAQ

Where do these WoW Forever builds come from?

Each one starts from a Classic build players know for that role and is rebuilt on the Forever trees from the launch client, build 1.60.1.70707. Every build is checked for 51 points, 5 points per row and prerequisites.

Which build should I level with?

Use the leveling build of your class, then switch to a raid or dungeon build at 60. Dual spec is available from launch, so you can keep both.

Can I change a build?

Yes. Open it in the calculator, click to add a point and right-click to remove one. The link in your address bar updates, so you can share your version.

Facts checked: 1 November 2026 · Sources: WoW Forever launch client, build 1.60.1.70707 (wago.tools)

Launch day · 4 November

Before you buy anything for Forever

Levelling 1–60 takes about 150 hours of play by community estimates, and Blizzard has announced no WoW Token and no paid boost for Forever.

Gold · levelling · accounts

WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.

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