Class changes · beta 1.60.1.70205 vs Classic Era

WoW Forever class changes

What changed for every class, read from the beta client and compared with Classic Era: new abilities, Season of Discovery runes that are now trainable spells, renames, removals and talents.

ClassNewEx-SoD runesRenamedRemovedSpells with new valuesTalents
Warrior10335452 → 47
Paladin110154744 → 42
Hunter40456646 → 44
Rogue41127251 → 48
Priest64116347 → 46
Shaman42555746 → 44
Mage13655949 → 49
Warlock212396050 → 46
Druid23657347 → 45
Warrior icon

1 new · 0 ex-runes · 54 retuned

Warrior

Warrior guide →

New abilities and talents

Spearing Strike · level 1

Renamed

  • One-Handed Weapon Specialization → Bastion
  • Sword Specialization → Weaponmaster
  • Tactical Mastery → Improved Tactical Mastery

No longer in the class spell list

Mace Stun Effect, Polearm Specialization, Revenge Stun

Talents (52 → 47)

Added: Bastion, Improved Tactical Mastery, Weaponmaster

Removed: Axe Specialization, Defiance, Iron Will, Mace Specialization, One-Handed Weapon Specialization, Polearm Specialization, Sword Specialization, Tactical Mastery

Spells with new values (54)

Anger Management, Anticipation, Bastion, Battle Shout, Berserker Stance, Berserker Stance Passive, Blood Craze, Bloodrage, Bloodthirst, Booming Voice, Challenging Shout, Charge, Cleave, Concussion Blow, Cruelty, Death Wish, Deep Wounds, Defensive Stance, Defensive Stance Passive, Defiance, Demoralizing Shout, Dual Wield Specialization, Enrage, Flurry, Impale, Improved Berserker Rage, Improved Bloodrage, Improved Charge, Improved Cleave, Improved Disarm, Improved Execute, Improved Hamstring, Improved Heroic Strike, Improved Intercept, Improved Rend, Improved Revenge, Improved Shield Bash, Improved Shield Wall, Improved Slam, Improved Sunder Armor, Improved Tactical Mastery, Improved Thunder Clap, Iron Will, Last Stand, Piercing Howl, Recklessness, Revenge, Shield Slam, Shield Specialization, Shield Wall, Sunder Armor, Thunder Clap, Toughness, Weaponmaster

Paladin icon

11 new · 0 ex-runes · 47 retuned

Paladin

Paladin guide →

New abilities and talents

Improved Seal of Fury · talent

Sanctified Judgement · talent

Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

Twist of Light · talent

Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

Swift Judgement · level 1

Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

Holy Strike · 8 ranks · level 6–60

An instant strike that causes 50% weapon damage plus an additional 93 as Holy damage.

Seal of Fury · 7 ranks · level 10–58

While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time.

Voice of Truth · level 20

Judgement of Fury · 5 ranks · level 25–58

Judge the target, dealing Holy damage.

Templar's Bulwark · level 30

Cannot be cast while Forbearance is active.

Hammer of the Righteous · level 40

Cooldown shared with Crusader Strike.

Light's Vigil · 3 ranks · level 40–60

You may only have one Light's Vigil active per party.

Renamed

  • Improved Seal of Righteousness → Improved Seals

No longer in the class spell list

Blessing of Sanctuary, Greater Blessing of Sanctuary, Improved Lay on Hands, Improved Seal of Righteousness, Sanctity Aura

Talents (44 → 42)

Added: Improved Seals

Removed: Blessing of Sanctuary, Improved Lay on Hands, Improved Seal of Righteousness

Spells with new values (47)

Anticipation, Benediction, Blessing of Might, Blessing of Protection, Blessing of Wisdom, Concentration Aura, Consecration, Conviction, Devotion Aura, Divine Protection, Divine Shield, Exorcism, Fire Resistance Aura, Flash of Light, Frost Resistance Aura, Greater Blessing of Might, Greater Blessing of Wisdom, Guardian's Favor, Hammer of Wrath, Healing Light, Holy Light, Holy Power, Holy Shield, Holy Wrath, Illumination, Improved Concentration Aura, Improved Devotion Aura, Improved Judgement, Improved Righteous Fury, Improved Seals, Judgement, Judgement of the Crusader, Lay on Hands, Precision, Pursuit of Justice, Reckoning, Redoubt, Repentance, Retribution Aura, Righteous Fury, Shadow Resistance Aura, Shield Specialization, Spiritual Focus, Toughness, Unyielding Faith, Vengeance, Vindication

Hunter icon

4 new · 0 ex-runes · 66 retuned

Hunter

Hunter guide →

New abilities and talents

Summon Hawk · 4 ranks · level 25–60

Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Lacerate · 4 ranks · level 30–60

Strider Kick · level 30

Sniper Shot · 3 ranks · level 40–58

Renamed

  • Improved Aspect of the Hawk → Deadly Aspects
  • Lethal Shots → Lethal Attacks
  • Monster Slaying → Improved Tracking
  • Trap Mastery → Survival Tactics

No longer in the class spell list

Improved Aspect of the Hawk, Improved Scorpid Sting, Lethal Shots, Trap Mastery, Wyvern Sting

Talents (46 → 44)

Added: Deadly Aspects, Improved Tracking, Lethal Attacks, Survival Tactics

Removed: Improved Aspect of the Hawk, Improved Scorpid Sting, Lethal Shots, Monster Slaying, Trap Mastery, Wyvern Sting

Spells with new values (66)

Aimed Shot, Arcane Shot, Aspect of the Beast, Aspect of the Hawk, Aspect of the Wild, Barrage, Bestial Discipline, Bestial Swiftness, Bestial Wrath, Call Pet, Clever Traps, Counterattack, Deadly Aspects, Deflection, Disengage, Efficiency, Endurance Training, Entrapment, Explosive Trap, Feign Death, Ferocity, Flare, Freezing Trap, Frost Trap, Hawk Eye, Hunter's Mark, Immolation Trap, Improved Arcane Shot, Improved Aspect of the Monkey, Improved Concussive Shot, Improved Mend Pet, Improved Revive Pet, Improved Serpent Sting, Improved Tracking, Improved Wing Clip, Intimidation, Killer Instinct, Lethal Attacks, Lightning Reflexes, Mongoose Bite, Mortal Shots, Multi-Shot, Pathfinding, Ranged Weapon Specialization, Rapid Fire, Raptor Strike, Readiness, Savage Strikes, Scorpid Sting, Serpent Sting, Spirit Bond, Surefooted, Survival Tactics, Survivalist, Thick Hide, Track Beasts, Track Demons, Track Dragonkin, Track Elementals, Track Giants, Track Hidden, Track Humanoids, Track Undead, Trueshot Aura, Unleashed Fury, Volley

Rogue icon

4 new · 1 ex-runes · 72 retuned

Rogue

Rogue guide →

New abilities and talents

Flawless Execution · talent

Reduces the Energy cost of your Eviscerate ability by 10.

Puncturing Wounds · level 1

Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

Coup de Grace · level 30

Increases the damage of your Eviscerate ability against targets afflicted with your Deadly Poison by 2% per application.

Venom · level 40

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Former Season of Discovery runes, now trainable

Mutilate · 3 ranks · level 30–60

Damage increased by 20% against Poisoned targets.

Renamed

  • Dagger Specialization → Hack and Slash

No longer in the class spell list

Dagger Specialization, Improved Backstab

Talents (51 → 48)

Added: Hack and Slash

Removed: Dagger Specialization, Improved Backstab, Mace Specialization, Sword Specialization

Spells with new values (72)

Aggression, Ambush, Backstab, Blade Flurry, Camouflage, Cheap Shot, Cold Blood, Crippling Poison, Crippling Poison II, Deadly Poison, Deadly Poison II, Deadly Poison III, Deadly Poison IV, Deadly Poison V, Dirty Deeds, Distract, Dual Wield Specialization, Elusiveness, Endurance, Eviscerate, Expose Armor, Feint, Garrote, Ghostly Strike, Gouge, Hack and Slash, Hemorrhage, Improved Ambush, Improved Eviscerate, Improved Expose Armor, Improved Gouge, Improved Kick, Improved Kidney Shot, Improved Poisons, Improved Sinister Strike, Improved Sprint, Initiative, Instant Poison, Instant Poison II, Instant Poison III, Instant Poison IV, Instant Poison V, Instant Poison VI, Kidney Shot, Lethality, Lightning Reflexes, Malice, Master of Deception, Mind-numbing Poison, Mind-numbing Poison II, Mind-numbing Poison III, Murder, Opportunity, Poisons, Precision, Premeditation, Relentless Strikes, Remorseless Attacks, Rupture, Ruthlessness, Sap, Seal Fate, Serrated Blades, Setup, Sinister Strike, Slice and Dice, Vanish, Vile Poisons, Wound Poison, Wound Poison II, Wound Poison III, Wound Poison IV

Priest icon

6 new · 4 ex-runes · 63 retuned

Priest

Priest guide →

New abilities and talents

Litany of Light · talent

When you cast a healing spell, gain Mana equal to 20% of the base cost of the spell if your previous heal was a different spell.

Confounding Flash · level 10

Any damage taken will break the effect.

Divine Grace · 7 ranks · level 10–58

Instantly heals a friendly target below 50% Health for 1383 and removes Weakened Soul from that target. Cannot be cast on self.

Chastise · 5 ranks · level 20–60

Only works against Humanoids. This spell causes very low threat.

Contingency Plan · 5 ranks · level 20–60

A target may be affected by only one Contingency Plan.

Dark Sacrifice · 5 ranks · level 20–60

Former Season of Discovery runes, now trainable

Binding Heal · 5 ranks · level 32–56

Heal yourself and a friendly target for 825. This causes low threat.

Shadow Word: Death · 4 ranks · level 32–56

A word of dark binding that inflicts 448 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

Penance · 3 ranks · level 40–60

Prayer of Mending · 3 ranks · level 40–60

This spell can only be placed on one target at a time per caster.

Renamed

  • Healing Focus → Twilight Focus

No longer in the class spell list

Improved Prayer of Healing

Talents (47 → 46)

Added: Twilight Focus

Removed: Healing Focus, Improved Prayer of Healing

Spells with new values (63)

Blackout, Blessed Recovery, Darkness, Desperate Prayer, Devouring Plague, Divine Fury, Elune's Grace, Fade, Flash Heal, Focused Casting, Greater Heal, Heal, Hex of Weakness, Holy Fire, Holy Nova, Improved Fade, Improved Healing, Improved Inner Fire, Improved Mana Burn, Improved Mind Blast, Improved Power Word: Shield, Improved Psychic Scream, Improved Shadow Word: Pain, Improved Vampiric Embrace, Inner Focus, Inspiration, Lesser Heal, Levitate, Martyrdom, Meditation, Mental Agility, Mental Strength, Mind Blast, Mind Control, Mind Flay, Power Infusion, Power Word: Fortitude, Power Word: Shield, Prayer of Fortitude, Prayer of Healing, Prayer of Shadow Protection, Prayer of Spirit, Renew, Searing Light, Shadow Focus, Shadow Protection, Shadow Reach, Shadow Weaving, Shadow Word: Pain, Shadowform, Silence, Silent Resolve, Smite, Spell Warding, Spirit Tap, Spiritual Guidance, Spiritual Healing, Starshards, Touch of Weakness, Twilight Focus, Unbreakable Will, Vampiric Embrace, Wand Specialization

Shaman icon

4 new · 2 ex-runes · 57 retuned

Shaman

Shaman guide →

New abilities and talents

Call of the Elements · level 20

Simultaneously places up to 4 totems specified in the Totem Bar.

Totemic Recall · level 20

Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

Call of the Ancestors · level 30

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Call of the Spirits · level 40

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Former Season of Discovery runes, now trainable

Lava Burst · 3 ranks · level 40–60

You hurl molten lava at the target, dealing 220 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Riptide · 2 ranks · level 50–60

Renamed

  • Healing Grace → Natural Grace
  • Improved Fire Totems → Improved Fire Nova
  • Lightning Mastery → Elemental Alacrity
  • Parry → Spirit Weapons
  • Storm Reach → Elemental Reach

No longer in the class spell list

Elemental Mastery, Fire Nova Totem, Improved Fire Totems, Storm Reach, Tranquil Air Totem

Talents (46 → 44)

Added: Elemental Alacrity, Elemental Reach, Improved Fire Nova, Natural Grace, Spirit Weapons

Removed: Call of Thunder, Elemental Mastery, Healing Grace, Improved Fire Totems, Lightning Mastery, Parry, Storm Reach

Spells with new values (57)

Ancestral Healing, Ancestral Knowledge, Anticipation, Call of Flame, Call of Thunder, Chain Heal, Chain Lightning, Concussion, Convection, Earth Shock, Earth's Grasp, Elemental Alacrity, Elemental Fury, Elemental Reach, Elemental Warding, Elemental Weapons, Eye of the Storm, Fire Resistance Totem, Flame Shock, Flametongue Totem, Flametongue Weapon, Flurry, Frost Resistance Totem, Frost Shock, Frostbrand Weapon, Guardian Totems, Healing Focus, Healing Wave, Healing Way, Improved Fire Nova, Improved Ghost Wolf, Improved Healing Wave, Improved Lightning Shield, Improved Reincarnation, Lesser Healing Wave, Lightning Bolt, Lightning Shield, Natural Grace, Nature Resistance Totem, Nature's Guidance, Purification, Restorative Totems, Reverberation, Rockbiter Weapon, Sentry Totem, Shield Specialization, Spirit Weapons, Stoneskin Totem, Stormstrike, Thundering Strikes, Tidal Focus, Tidal Mastery, Totemic Focus, Toughness, Water Walking, Windfury Totem, Windfury Weapon

Mage icon

1 new · 3 ex-runes · 59 retuned

Mage

Mage guide →

New abilities and talents

Teleport: Dalaran · level 50

Teleports the caster to Dalaran.

Former Season of Discovery runes, now trainable

Ice Lance · 5 ranks · level 20–56

Deals 145 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

Arcane Blast · 4 ranks · level 30–60

Blasts the target with energy, dealing 394 Arcane damage.

Frostfire Bolt · 2 ranks · level 50–60

This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

Renamed

  • Improved Arcane Explosion → Arcane Impact
  • Improved Arcane Missiles → Improved Channeling
  • Improved Fire Blast → Wake of Fire
  • Improved Mana Shield → Arcane Shielding
  • Incinerate → Incineration
  • Magic Attunement → Arcane Geometry

No longer in the class spell list

Detect Magic, Improved Arcane Explosion, Improved Arcane Missiles, Improved Fire Blast, Improved Mana Shield

Talents (49 → 49)

Added: Arcane Geometry, Arcane Impact, Arcane Shielding, Improved Channeling, Incineration, Wake of Fire

Removed: Improved Arcane Explosion, Improved Arcane Missiles, Improved Fire Blast, Improved Mana Shield, Incinerate, Magic Attunement

Spells with new values (59)

Amplify Magic, Arcane Brilliance, Arcane Concentration, Arcane Explosion, Arcane Focus, Arcane Geometry, Arcane Impact, Arcane Instability, Arcane Meditation, Arcane Mind, Arcane Power, Arcane Resilience, Arcane Shielding, Arcane Subtlety, Blast Wave, Blink, Blizzard, Burning Soul, Cold Snap, Combustion, Cone of Cold, Dampen Magic, Elemental Precision, Fire Blast, Fire Vulnerability, Fire Ward, Fireball, Flame Throwing, Flamestrike, Frost Channeling, Frost Nova, Frost Ward, Frost Warding, Frostbite, Frostbolt, Ice Barrier, Ice Block, Ice Shards, Ignite, Impact, Improved Blizzard, Improved Channeling, Improved Counterspell, Improved Fire Ward, Improved Fireball, Improved Flamestrike, Improved Frost Nova, Improved Scorch, Incineration, Mage Armor, Magic Absorption, Master of Elements, Permafrost, Pyroblast, Remove Lesser Curse, Scorch, Shatter, Wake of Fire, Winter's Chill

Warlock icon

2 new · 1 ex-runes · 60 retuned

Warlock

Warlock guide →

New abilities and talents

Bane of Havoc · level 1

Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

Wrack · level 40

Former Season of Discovery runes, now trainable

Incinerate · 2 ranks · level 50–60

Deals 217 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Renamed

  • Create Firestone (Greater) → Create Firestone
  • Create Firestone (Lesser) → Create Firestone
  • Create Firestone (Major) → Create Firestone
  • Create Healthstone (Greater) → Create Healthstone
  • Create Healthstone (Lesser) → Create Healthstone
  • Create Healthstone (Major) → Create Healthstone
  • Create Healthstone (Minor) → Create Healthstone
  • Create Soulstone (Greater) → Create Soulstone
  • Create Soulstone (Lesser) → Create Soulstone
  • Create Soulstone (Major) → Create Soulstone
  • Create Soulstone (Minor) → Create Soulstone
  • Create Spellstone (Greater) → Create Spellstone
  • Create Spellstone (Major) → Create Spellstone
  • Curse of Agony → Bane of Agony
  • Curse of Doom → Bane of Doom
  • Curse of Doom Effect → Bane of Doom Effect
  • Detect Greater Invisibility → Detect Invisibility
  • Detect Lesser Invisibility → Detect Invisibility
  • Fel Intellect → Fel Vitality
  • Improved Curse of Agony → Improved Bane of Agony
  • Improved Drain Life → Soul Siphon
  • Improved Searing Pain → Agonizing Flames
  • Pyroclasm → Apocalypse

No longer in the class spell list

Curse of Shadow, Dark Pact, Fel Intellect, Fel Stamina, Improved Curse of Agony, Improved Drain Life, Improved Drain Mana, Improved Drain Soul, Improved Searing Pain

Talents (50 → 46)

Added: Agonizing Flames, Apocalypse, Fel Vitality, Improved Bane of Agony, Soul Siphon

Removed: Dark Pact, Fel Intellect, Fel Stamina, Improved Curse of Agony, Improved Drain Life, Improved Drain Mana, Improved Drain Soul, Improved Searing Pain, Pyroclasm

Spells with new values (60)

Aftermath, Agonizing Flames, Amplify Curse, Apocalypse, Bane, Bane of Agony, Bane of Doom, Cataclysm, Conflagrate, Corruption, Create Firestone, Create Spellstone, Curse of Exhaustion, Curse of Recklessness, Curse of Tongues, Curse of Weakness, Death Coil, Demon Armor, Demon Skin, Demonic Embrace, Demonic Sacrifice, Destructive Reach, Devastation, Drain Life, Drain Mana, Drain Soul, Emberstorm, Fel Concentration, Fel Vitality, Grim Reach, Health Funnel, Hellfire, Hellfire Effect, Immolate, Improved Bane of Agony, Improved Corruption, Improved Health Funnel, Improved Imp, Improved Life Tap, Improved Sayaad, Improved Shadow Bolt, Improved Voidwalker, Inferno, Intensity, Life Tap, Master Demonologist, Master Summoner, Nightfall, Rain of Fire, Searing Pain, Shadow Bolt, Shadow Mastery, Shadowburn, Siphon Life, Soul Fire, Soul Link, Soul Siphon, Subjugate Demon, Suppression, Unholy Power

Druid icon

2 new · 3 ex-runes · 73 retuned

Druid

Druid guide →

New abilities and talents

Shifting Power · level 1

Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

Primal Bite · 3 ranks · level 36–60

Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.

Former Season of Discovery runes, now trainable

Lacerate · 3 ranks · level 1–58

Causes a high amount of threat.

Revive · 4 ranks · level 24–60

Cannot be cast when in combat.

Wild Growth · 2 ranks · level 50–60

The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Renamed

  • Feline Swiftness → Feral Swiftness
  • Feral Charge → Feral Charge (Bear)
  • Improved Healing Touch → Naturalist
  • Improved Nature's Grasp → Overgrowth
  • Improved Shred → Shredding Attacks
  • Primal Fury → Blood Frenzy

No longer in the class spell list

Faerie Fire (Feral), Improved Healing Touch, Improved Nature's Grasp, Mangle, Primal Fury

Talents (47 → 45)

Added: Feral Charge (Bear), Feral Swiftness, Naturalist, Overgrowth, Shredding Attacks

Removed: Faerie Fire (Feral), Feline Swiftness, Feral Charge, Improved Healing Touch, Improved Nature's Grasp, Improved Shred, Primal Fury

Spells with new values (73)

Aquatic Form, Aquatic Form (Passive), Barkskin, Bear Form, Bear Form (Passive), Blood Frenzy, Brutal Impact, Cat Form, Cat Form (Passive), Claw, Cower, Demoralizing Roar, Dire Bear Form, Dire Bear Form (Passive), Enrage, Entangling Roots, Feral Charge (Bear), Feral Instinct, Feral Swiftness, Ferocious Bite, Ferocity, Frenzied Regeneration, Furor, Gift of Nature, Gift of the Wild, Healing Touch, Heart of the Wild, Hurricane, Improved Entangling Roots, Improved Moonfire, Improved Starfire, Improved Tranquility, Improved Wrath, Insect Swarm, Leader of the Pack, Mark of the Wild, Moonfire, Moonfury, Moonglow, Moonkin Aura, Moonkin Form, Moonkin Form (Passive), Naturalist, Nature's Focus, Nature's Grace, Nature's Grasp, Nature's Reach, Omen of Clarity, Overgrowth, Pounce, Predatory Strikes, Rake, Ravage, Reflection, Regrowth, Rejuvenation, Remove Curse, Rip, Savage Fury, Sharpened Claws, Shred, Shredding Attacks, Starfire, Subtlety, Swiftmend, Thick Hide, Thorns, Tiger's Fury, Track Humanoids, Tranquility, Travel Form, Vengeance, Wrath

Where this comes from

The WoW Forever beta client, build 1.60.1.70205 (3 October 2026), compared table by table with Classic Era 1.15.9.70003. “Spells with new values” lists spells whose damage, healing or effect numbers differ in the client; exact figures are not shown because some values in the tables are internal and need checking in game. Beta data can change before launch.

Answers

Class changes FAQ

Which class changed the most in WoW Forever?

By the beta client, Paladin gets the most new abilities (11, including Seal of Fury, Holy Strike and Hammer of the Righteous), and Warlock the most renames (23, mostly Curses becoming Banes). Every class has spells whose numbers changed.

Are Season of Discovery runes in WoW Forever?

Several former runes are ordinary trainable spells with ranks in the beta client — for example Ice Lance, Arcane Blast and Frostfire Bolt for Mages, Penance and Prayer of Mending for Priests, Lava Burst for Shamans, Wild Growth for Druids and Mutilate for Rogues.

Where does this list come from?

From the game data in the WoW Forever beta client (build 1.60.1.70205, 3 October 2026) compared with Classic Era (build 1.15.9.70003). It shows what is in the client; Blizzard can still change things before launch on 4 November 2026.

Checked 5 October 2026 · Sources: WoW Forever beta client data, build 1.60.1.70205 (wago.tools)

Market check · 2 October 2026

Before you buy anything for Forever

Levelling 1–60 takes about 150 hours of play by community estimates, and Blizzard has announced no WoW Token and no paid boost for Forever. These are the prices other sellers are already taking pre-orders at.

Market prices: pre-order listings on lfcarry.com, wowvendor.com, skycoach.gg, kingboost.net and others, checked 2 October 2026. Our own rates go up when realms open — no one can deliver Forever gold before 4 November.