WoW Forever
Warlock icon

Warlock in WoW Forever

Curses split into Banes, pets scale with you, and Wrack, Demonic Pact and Incinerate cap the three trees.

Baseline changes — every Warlock

These apply regardless of how you spend talent points.

  • ChangedBanes

    Curse of Agony and Curse of Doom become Banes, one Bane per target per Warlock.

  • ChangedCurse of the Elements

    Now covers all magic damage.

  • ChangedFirestone and Spellstone

    Weapon imbues that stack with enchants: Firestone adds Fire damage and crit, Spellstone adds Shadow damage and spell haste.

  • ChangedPets

    Scale from the Warlock’s stats.

  • Life Tap icon
    ChangedLife Tap

    Scales with Spirit.

  • Drain Soul icon
    ChangedDrain Soul

    Each tick has a rising chance to give a Soul Shard, guaranteed if none dropped earlier.

  • RemovedCurse of Shadows

    Removed.

Wrack at 31 points and Soul Siphon reward stacking damage over time; six old talents are cut.

  • NewWrack

    31-point talent. A Shadow damage effect that raises your other Shadow damage over time by 10%.

  • NewSoul Siphon

    Row 5. Drain spells deal 12% more per other Affliction effect on the target, up to 36%.

  • NewPandemic

    Row 3. Up to 100% more critical damage bonus.

  • NewMalediction, Malevolence and Improved Drains

    Up to 5% periodic damage, up to 5% Shadow crit, and up to 20% more from Drain Life, Drain Soul and Wrack.

  • ChangedCurse of Exhaustion

    Now the 16-point talent, 30% slow.

  • ChangedNightfall

    Row 4, now triggered by Drain Soul and Wrack.

  • ChangedSuppression

    Up to 5% hit and 20% less threat.

  • ChangedImproved Corruption and Improved Bane of Agony

    Both now add damage; Improved Bane of Agony takes 2 points.

  • Soul Harvest icon
    ChangedSoul Harvest

    The new name for Improved Drain Soul.

  • ChangedShadow Mastery

    Smaller damage bonus.

  • RemovedRemoved talents

    Improved Curse of Weakness, Improved Drain Life, Improved Drain Mana, Improved Curse of Exhaustion, Grim Reach and Dark Pact.

Demonic Pact keeps a sacrificed demon’s buff when you summon another, and Demonic Sacrifice now lasts 2 hours.

  • NewDemonic Pact

    31-point talent, requires Soul Link. Your Demonic Sacrifice buff survives summoning a different pet.

  • NewDecimation

    Row 4. Cuts Soul Fire cooldown by up to 90%; Shadow Bolt or Searing Pain under 35% health makes the next Soul Fire faster and free for 10 seconds.

  • NewDemonic Brand

    Row 4. Searing Pain makes less threat and marks the target for your pet’s next 2 Fire or Shadow attacks.

  • NewImproved Felhunter and Demonic Knowledge

    Felhunter utility and a 2-second shorter Spell Lock; spell damage while a pet is out.

  • NewDemonic Aegis, Fel Vitality and Demonic Energies

    Up to 30% stronger Demon Skin and Demon Armor; up to 15% more pet and Warlock mana; pet healing from your spells and full Life Tap mana passed to the pet.

  • ChangedDemonic Sacrifice

    Now the 11-point talent, with 2-hour effects: Imp for Shadow, Voidwalker for mana, Succubus or Incubus for Fire, Felhunter for health.

  • ChangedSoul Link

    Moved to row 5 as the 21-point talent (was 31).

  • ChangedMaster Demonologist

    Redesigned: Imp adds Fire damage, Voidwalker cuts Physical damage taken, Succubus or Incubus adds Shadow, Felhunter cuts Magic damage taken.

  • ChangedFel Domination

    Now the 16-point talent, requires Master Summoner.

  • ChangedImproved Health Funnel

    More healing, up to full threat reduction, usable at any pet health.

  • RemovedRemoved talents

    Improved Healthstone, Fel Intellect, Fel Stamina, Improved Subjugate Demon, Improved Firestone and Improved Spellstone.

Incinerate at 31 points, Bane of Havoc at 21, and Conflagrate down to 16.

  • NewIncinerate

    31-point talent, requires Bane of Havoc. 2.5-second Fire spell, 25% more damage against Immolated targets.

  • NewBane of Havoc

    21-point talent. For 5 minutes, 15% of your damage to other targets also hits the cursed one; one target at a time.

  • NewShadow and Flame

    Row 6. Conflagrate boosts Shadow damage and Shadowburn boosts Fire damage for 20 seconds.

  • NewFire and Brimstone

    Row 5, requires Conflagrate. More crit chance.

  • NewMolten Skin

    Row 2. Up to 10% less damage taken.

  • ChangedConflagrate

    Now the 16-point talent.

  • ChangedAftermath

    Up to 50% more Immolate initial damage, and Conflagrate can Daze for 5 seconds.

  • ChangedRuin

    Row 3 with 5 points.

  • ChangedImproved Shadow Bolt

    Only boosts your own Shadow damage and no longer uses charges.

  • ChangedDestructive Reach and Bane

    Both move to row 1; Destructive Reach covers all damage spells, Bane covers Incinerate.

  • ChangedAgonizing Flames and Intensity

    Agonizing Flames (was Improved Searing Pain) adds Destruction damage; Intensity covers all Destruction spells.

  • RemovedRemoved talents

    Improved Firebolt, Improved Lash of Pain, Devastation, Improved Immolate and Emberstorm.

Beta tuning in the development notes

From Blizzard’s beta development notes (blue posts, 24 September and 1 October 2026). Beta values change before launch.

  • Hellfire icon
    ChangedHellfirebeta notes 01.10

    Can now critically strike.

  • Life Tap icon
    ChangedLife Tapbeta notes 24.09

    Scales with Spirit; tooltip corrected to show the life converted.

  • Drain Soul icon
    ChangedDrain Soulbeta notes 01.10

    Interrupted correctly when you start casting something else.

  • Voidwalker Sacrifice icon
    ChangedVoidwalker Sacrificebeta notes 24.09

    Scales with 10% of the Warlock’s spell healing.

  • ChangedPet Aggressive modebeta notes 01.10

    Back, under the pet tab of the spellbook.

  • Soul Harvest icon
    ChangedSoul HarvestAfflictionbeta notes 01.10

    Renamed from Soul Harvesting; now grants its 50/100% mana regeneration increase correctly.

Warlock talents

All three trees with a calculator — from the beta client.

Warlock spellbook

Every trainable spell by level and rank.

What changed vs Classic

New abilities, former runes and talent changes.

All classes

Every class and what changed.

Addons

What works, with versions.

Levelling

Skip the climb — prices on launch day.

Launch day · 4 November

Levelling a Warlock to 60

About 150 hours of play for a first character by community estimates, and Blizzard has announced no WoW Token or paid boost for Forever. If the Warlock changes above are why you are rolling one, levelling opens on launch day — tell us what you need now.

Gold · levelling · accounts

WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.

Available today292 WoW Classic accountsLevelled characters you can play tonight. Hand-checked, lifetime recovery warranty.Browse Classic accounts →