Warlock in WoW Forever
Curses split into Banes, pets scale with you, and Wrack, Demonic Pact and Incinerate cap the three trees.
Baseline changes — every Warlock
These apply regardless of how you spend talent points.
ChangedBanesCurse of Agony and Curse of Doom become Banes, one Bane per target per Warlock.
ChangedCurse of the ElementsNow covers all magic damage.
ChangedFirestone and SpellstoneWeapon imbues that stack with enchants: Firestone adds Fire damage and crit, Spellstone adds Shadow damage and spell haste.
ChangedPetsScale from the Warlock’s stats.
ChangedLife TapScales with Spirit.
ChangedDrain SoulEach tick has a rising chance to give a Soul Shard, guaranteed if none dropped earlier.
RemovedCurse of ShadowsRemoved.
Affliction
DPSWrack at 31 points and Soul Siphon reward stacking damage over time; six old talents are cut.
NewWrack31-point talent. A Shadow damage effect that raises your other Shadow damage over time by 10%.
NewSoul SiphonRow 5. Drain spells deal 12% more per other Affliction effect on the target, up to 36%.
NewPandemicRow 3. Up to 100% more critical damage bonus.
NewMalediction, Malevolence and Improved DrainsUp to 5% periodic damage, up to 5% Shadow crit, and up to 20% more from Drain Life, Drain Soul and Wrack.
ChangedCurse of ExhaustionNow the 16-point talent, 30% slow.
ChangedNightfallRow 4, now triggered by Drain Soul and Wrack.
ChangedSuppressionUp to 5% hit and 20% less threat.
ChangedImproved Corruption and Improved Bane of AgonyBoth now add damage; Improved Bane of Agony takes 2 points.
ChangedSoul HarvestThe new name for Improved Drain Soul.
ChangedShadow MasterySmaller damage bonus.
RemovedRemoved talentsImproved Curse of Weakness, Improved Drain Life, Improved Drain Mana, Improved Curse of Exhaustion, Grim Reach and Dark Pact.
Demonology
DPSDemonic Pact keeps a sacrificed demon’s buff when you summon another, and Demonic Sacrifice now lasts 2 hours.
NewDemonic Pact31-point talent, requires Soul Link. Your Demonic Sacrifice buff survives summoning a different pet.
NewDecimationRow 4. Cuts Soul Fire cooldown by up to 90%; Shadow Bolt or Searing Pain under 35% health makes the next Soul Fire faster and free for 10 seconds.
NewDemonic BrandRow 4. Searing Pain makes less threat and marks the target for your pet’s next 2 Fire or Shadow attacks.
NewImproved Felhunter and Demonic KnowledgeFelhunter utility and a 2-second shorter Spell Lock; spell damage while a pet is out.
NewDemonic Aegis, Fel Vitality and Demonic EnergiesUp to 30% stronger Demon Skin and Demon Armor; up to 15% more pet and Warlock mana; pet healing from your spells and full Life Tap mana passed to the pet.
ChangedDemonic SacrificeNow the 11-point talent, with 2-hour effects: Imp for Shadow, Voidwalker for mana, Succubus or Incubus for Fire, Felhunter for health.
ChangedSoul LinkMoved to row 5 as the 21-point talent (was 31).
ChangedMaster DemonologistRedesigned: Imp adds Fire damage, Voidwalker cuts Physical damage taken, Succubus or Incubus adds Shadow, Felhunter cuts Magic damage taken.
ChangedFel DominationNow the 16-point talent, requires Master Summoner.
ChangedImproved Health FunnelMore healing, up to full threat reduction, usable at any pet health.
RemovedRemoved talentsImproved Healthstone, Fel Intellect, Fel Stamina, Improved Subjugate Demon, Improved Firestone and Improved Spellstone.
Destruction
DPSIncinerate at 31 points, Bane of Havoc at 21, and Conflagrate down to 16.
NewIncinerate31-point talent, requires Bane of Havoc. 2.5-second Fire spell, 25% more damage against Immolated targets.
NewBane of Havoc21-point talent. For 5 minutes, 15% of your damage to other targets also hits the cursed one; one target at a time.
NewShadow and FlameRow 6. Conflagrate boosts Shadow damage and Shadowburn boosts Fire damage for 20 seconds.
NewFire and BrimstoneRow 5, requires Conflagrate. More crit chance.
NewMolten SkinRow 2. Up to 10% less damage taken.
ChangedConflagrateNow the 16-point talent.
ChangedAftermathUp to 50% more Immolate initial damage, and Conflagrate can Daze for 5 seconds.
ChangedRuinRow 3 with 5 points.
ChangedImproved Shadow BoltOnly boosts your own Shadow damage and no longer uses charges.
ChangedDestructive Reach and BaneBoth move to row 1; Destructive Reach covers all damage spells, Bane covers Incinerate.
ChangedAgonizing Flames and IntensityAgonizing Flames (was Improved Searing Pain) adds Destruction damage; Intensity covers all Destruction spells.
RemovedRemoved talentsImproved Firebolt, Improved Lash of Pain, Devastation, Improved Immolate and Emberstorm.
Beta tuning in the development notes
From Blizzard’s beta development notes (blue posts, 24 September and 1 October 2026). Beta values change before launch.
ChangedHellfirebeta notes 01.10Can now critically strike.
ChangedLife Tapbeta notes 24.09Scales with Spirit; tooltip corrected to show the life converted.
ChangedDrain Soulbeta notes 01.10Interrupted correctly when you start casting something else.
ChangedVoidwalker Sacrificebeta notes 24.09Scales with 10% of the Warlock’s spell healing.
ChangedPet Aggressive modebeta notes 01.10Back, under the pet tab of the spellbook.
ChangedSoul HarvestAfflictionbeta notes 01.10Renamed from Soul Harvesting; now grants its 50/100% mana regeneration increase correctly.
Warlock talents
All three trees with a calculator — from the beta client.
Warlock spellbook
Every trainable spell by level and rank.
What changed vs Classic
New abilities, former runes and talent changes.
All classes
Every class and what changed.
Addons
What works, with versions.
Levelling
Skip the climb — prices on launch day.
Launch day · 4 November
Levelling a Warlock to 60
About 150 hours of play for a first character by community estimates, and Blizzard has announced no WoW Token or paid boost for Forever. If the Warlock changes above are why you are rolling one, levelling opens on launch day — tell us what you need now.
WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.