Destruction Warlock
Incinerate at 31 points, Bane of Havoc at 21, and Conflagrate down to 16.
Destruction changes
NewIncinerate31-point talent, requires Bane of Havoc. 2.5-second Fire spell, 25% more damage against Immolated targets.
NewBane of Havoc21-point talent. For 5 minutes, 15% of your damage to other targets also hits the cursed one; one target at a time.
NewShadow and FlameRow 6. Conflagrate boosts Shadow damage and Shadowburn boosts Fire damage for 20 seconds.
NewFire and BrimstoneRow 5, requires Conflagrate. More crit chance.
NewMolten SkinRow 2. Up to 10% less damage taken.
ChangedConflagrateNow the 16-point talent.
ChangedAftermathUp to 50% more Immolate initial damage, and Conflagrate can Daze for 5 seconds.
ChangedRuinRow 3 with 5 points.
ChangedImproved Shadow BoltOnly boosts your own Shadow damage and no longer uses charges.
ChangedDestructive Reach and BaneBoth move to row 1; Destructive Reach covers all damage spells, Bane covers Incinerate.
ChangedAgonizing Flames and IntensityAgonizing Flames (was Improved Searing Pain) adds Destruction damage; Intensity covers all Destruction spells.
RemovedRemoved talentsImproved Firebolt, Improved Lash of Pain, Devastation, Improved Immolate and Emberstorm.
Baseline changes — every Warlock
These apply to Destruction too, regardless of where talent points go.
ChangedBanesCurse of Agony and Curse of Doom become Banes, one Bane per target per Warlock.
ChangedCurse of the ElementsNow covers all magic damage.
ChangedFirestone and SpellstoneWeapon imbues that stack with enchants: Firestone adds Fire damage and crit, Spellstone adds Shadow damage and spell haste.
ChangedPetsScale from the Warlock’s stats.
ChangedLife TapScales with Spirit.
ChangedDrain SoulEach tick has a rising chance to give a Soul Shard, guaranteed if none dropped earlier.
RemovedCurse of ShadowsRemoved.
All Warlock changes
Every spec on one page.
Races & racials
Which race suits which class.
Levelling
Skip the climb — market rates.
Market check · 14 October 2026
Destruction Warlock: skip the climb to 60
Levelling 1–60 takes about 150 hours of play by community estimates, and Blizzard has announced no WoW Token and no paid boost for Forever. These are the prices other sellers are already taking pre-orders at.
Market prices: pre-order listings on lfcarry.com, wowvendor.com, skycoach.gg, kingboost.net and others, checked 14 October 2026. Our own rates go up when realms open — no one can deliver Forever gold before 4 November.