Shaman in WoW Forever
Totem sets on one cast, hour-long weapon imbues, and Lava Burst, Stormstrike on 8 seconds and Riptide as headline talents.
Baseline changes — every Shaman
These apply regardless of how you spend talent points.
NewCall of the ElementsLevel 20. A totem bar where you preset one totem per element and drop all four with a 3-second cast. Call of the Spirits (30) and Call of the Ancestors (40) add a second and third set.
NewTotemic RecallLevel 20. Destroys all your totems and refunds 25% of their mana.
NewTotemic ProjectionLevel 22. Moves all totems up to 30 yards, 1-minute cooldown.
ChangedTotemsGlobal cooldown 1 second instead of 1.5, buff totems last 5 minutes instead of 2, and resistance totems cover the whole raid group.
ChangedWeapon imbuesLast 60 minutes instead of 5 and stack with stones and oils.
ChangedWindfury and Flametongue TotemsParty buffs instead of weapon enchants. They do not stack with each other or with the matching weapon imbue.
ChangedFire NovaNow a spell that erupts from your current Fire totem; Fire Nova Totem is gone.
ChangedLightning Bolt and Chain LightningLightning Bolt rank 4 and up casts in 2.5 seconds (was 3), Chain Lightning in 2 (was 2.5), with coefficients cut to match.
RemovedTranquil Air TotemRemoved.
Elemental
DPSLava Burst at 31 points and Lightning Overload give a proper caster kit; Elemental Mastery is removed.
NewLava Burst31-point talent. 2.5-second Fire nuke on a 10-second cooldown, 20% stronger on targets with your Flame Shock.
NewLightning OverloadRow 5. Lightning Bolt and Chain Lightning can fire a free half-damage copy with no threat.
NewEarthbound21-point talent. Earthbind Totem roots nearby enemies for 5 seconds when placed.
ChangedElemental AlacrityWas Lightning Mastery. Row 3, 3 points, cuts Lightning Bolt, Chain Lightning and Lava Burst casts by 0.5 seconds.
ChangedCall of ThunderNow the 16-point talent, 3% crit to Lightning Bolt and Chain Lightning.
ChangedElemental DevastationMoved up to row 2 so Enhancement can reach it.
ChangedEye of the StormPushback protection on Lightning Bolt, Chain Lightning and Lava Burst at all times.
ChangedImproved Fire NovaWas Improved Fire Totems. More Fire Nova damage and a shorter cooldown.
ChangedCall of Flame, Convection and Elemental ReachNow also cover Lava Burst and Fire Nova; Elemental Reach adds up to 15 yards to Flame Shock.
ChangedConcussionNo longer affects Frost Shock or Flame Shock.
RemovedElemental MasteryRemoved, so Elemental damage can rise in PvE without a PvP burst problem.
Enhancement
DPSStormstrike moves to 16 points on an 8-second cooldown, Maelstrom Weapon arrives, and Intellect starts to matter.
NewRage of the Farseer31-point talent. 30% attack speed for 25 seconds on a 3-minute cooldown.
NewMaelstrom WeaponRow 6. Melee hits build charges that shorten Lightning Bolt, up to instant.
NewImproved StormstrikeRow 5. Stormstrike can enable mana regeneration while casting and reset on dodge or parry.
NewShamanistic Focus11-point talent. Much cheaper Shocks and Lightning Shield.
NewMental Dexterity and Mental QuicknessAttack power, and spell damage and healing, from a share of Intellect.
ChangedStormstrikeNow the 16-point talent with an 8-second cooldown (was 20). Boosts your next Lightning Bolt, Chain Lightning or Earth Shock by 20%.
ChangedFlurryUp to 25% attack speed (was 30%); now requires Mental Dexterity.
ChangedSpirit WeaponsWas Parry, now 21 points. Lowers threat, or raises it with Rockbiter for off-tanking.
ChangedImproved Ghost WolfUsable indoors, and instant at rank 2.
ChangedThundering Strikes and ToughnessThundering Strikes adds crit to all spells and attacks; Toughness gives Stamina instead of armour.
ChangedMoved to baselineEnhancing Totems, two-handed axes and maces, Weapon Mastery and Improved Weapon Totems.
RemovedShield SpecializationRemoved.
Restoration
HealerRiptide at 31 points, Water Shield at 11, and Mana Tide Totem much earlier in the tree.
NewRiptide31-point talent. Instant heal plus a 15-second heal over time, 6-second cooldown; Chain Heal is 25% stronger on Riptide targets.
NewWater Shield11-point talent. Three globes that return mana when you are hit or crit with a heal.
NewMindfulnessRow 2. Spirit regeneration while casting, placed where Elemental can take it.
ChangedMana Tide TotemNow the 16-point talent (was 31).
ChangedHealing WaySimply increases Healing Wave healing by a percentage.
ChangedRestorative TotemsDouble the Healing Stream Totem bonus.
ChangedNatural GraceWas Healing Grace. Row 2, lowers threat from all spells and attacks.
ChangedTidal Focus and Improved ReincarnationTidal Focus adds hit chance; Improved Reincarnation also adds maximum health.
ChangedTotemic Focus and Healing FocusTotemic Focus moves to row 1 and discounts the new totem spells; Healing Focus needs 3 points.
RemovedNature’s GuidanceRemoved.
Beta tuning in the development notes
From Blizzard’s beta development notes (blue posts, 24 September and 1 October 2026). Beta values change before launch.
ChangedTotem stackingbeta notes 24.09Tranquil Air, Windfury and Grace of Air Totems no longer stack, even from different Shamans in the group. Flametongue Totem no longer stacks with itself, with Flametongue Weapon or with Windfury Totem, and has no duration.
ChangedLightning Boltbeta notes 24.09Ranks 3 and 4 hit harder so every rank is an upgrade despite changed cast times.
ChangedTotemic Recallbeta notes 01.10Now restores mana as intended.
ChangedLava BurstElementalbeta notes 24.09Ranks 1 and 2 now deal about 10% more base damage than the Lightning Bolt rank learned at the same level.
ChangedElemental Fury and Elemental AlacrityElementalbeta notes 24.09Swapped rows (3 and 6) so Elemental gets a meaningful talent early while levelling.
ChangedRage of the Far SeerEnhancementbeta notes 24.09No longer adds spell casting speed; Blizzard says it will add more to Enhancement later.
ChangedRiptideRestorationbeta notes 24.09Fixed so it can critically heal.
Shaman talents
All three trees with a calculator — from the beta client.
Shaman spellbook
Every trainable spell by level and rank.
What changed vs Classic
New abilities, former runes and talent changes.
All classes
Every class and what changed.
Addons
What works, with versions.
Levelling
Skip the climb — prices on launch day.
Launch day · 4 November
Levelling a Shaman to 60
About 150 hours of play for a first character by community estimates, and Blizzard has announced no WoW Token or paid boost for Forever. If the Shaman changes above are why you are rolling one, levelling opens on launch day — tell us what you need now.
WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.