Holy Paladin
Holy Shock moves to 21 points on a 10-second cooldown, and Light’s Vigil at 31 lets you heal the party or deal damage for a mana refund.

Holy changes
NewLight’s Vigil31-point talent. 1.5-second cast on an ally or an enemy, 6-second cooldown: your next Holy Shock on that target triggers no cooldown. On an enemy it adds Holy damage and refunds 75% of the mana; on an ally it heals the whole party.
NewVoice of Truth11-point talent. Six seconds of immunity to Silence and interrupts, 3-minute cooldown.
NewInfusion of LightCrits from Holy Shock or Flash of Light cut your next Holy Light by up to 1 second.
NewReverenceKeep up to 30% of Spirit-based mana regeneration while casting.
NewPurifying PowerCleanse and Purify cost up to 20% less; Exorcism and Holy Wrath cooldowns up to 33% shorter.
NewDivine PrecisionUp to 18% more hit with Holy spells. Requires Holy Shock.
NewConsecrated GroundHoly spells deal up to 10% more damage to the first four enemies in your Consecration.
ChangedHoly ShockNow the 21-point talent (was 31) with a 10-second cooldown (was 30).
ChangedDivine FavorNow the 16-point talent (was 21).
ChangedHoly PowerUp to +15% crit for Holy Shock and Holy Strike; other spells stay at up to +5%.
ChangedIlluminationRequires Reverence, can trigger from Light’s Vigil, and refunds 50% of the base mana cost.
ChangedImproved SealsWas Improved Seal of Righteousness. Covers all Seals and Judgements; 3 points instead of 5.
ChangedUnyielding FaithMoves to row 2 and shortens Fear and Disorient instead of adding resist chance.
Baseline changes — every Paladin
These apply to Holy too, regardless of where talent points go.
NewHoly StrikeLevel 6. Instant Holy damage equal to 50% of weapon damage plus a bonus that grows with each rank.
NewSeal of FuryLevel 10. Every swing adds flat Holy damage (best with fast weapons) and an absorb shield worth half of it; shields do not stack. Its Judgement deals extra Holy damage and taunts at 10 yards.
ChangedJudgementNo longer consumes your active Seal.
ChangedConsecrationEvery Paladin learns it at level 20 instead of it being a Holy talent. Moderate damage to the first four enemies, very low damage to the rest.
ChangedLay on HandsCooldown 20 minutes instead of 1 hour.
ChangedSalvation and Mass SalvationSalvation is no longer a Blessing, so it sits alongside another Blessing. The raid version for a whole class is renamed Mass Salvation (not live in the beta yet).
ChangedResistance AurasFire, Frost and Shadow Resistance Auras cover the whole raid within 30 yards.
ChangedRighteous FurySmaller threat bonus.
ChangedBlessing of Kings, Improved Blessing of Wisdom, Lasting JudgementNow baseline instead of talents.
RemovedSeal TwistingNo longer works baseline. It returns only through the Retribution 31-point talent Twist of Light.
All Paladin changes
Every spec on one page.
Races & racials
Which race suits which class.
Levelling
Skip the climb — prices on launch day.
Launch day · 4 November
Holy Paladin: skip the climb to 60
Levelling 1–60 takes about 150 hours of play by community estimates, and Blizzard has announced no WoW Token and no paid boost for Forever.
WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.