Protection Paladin
Seal of Fury taunts on Judgement, Templar’s Bulwark absorbs your whole health bar, and Swift Judgement saves a missed taunt.

Protection changes
NewTemplar’s Bulwark21-point talent. Instant 8-second absorb shield equal to 100% of your maximum health, 5-minute cooldown. Applies Forbearance. Holy Shield now requires it.
NewSwift Judgement16-point talent. Free, 1-minute cooldown: ends Judgement’s cooldown at once and makes the next Judgement free.
NewImproved Seal of Fury11-point talent. Restores mana when a Seal of Fury shield is fully used, more against higher-level attackers.
NewSacred DutyUp to 4% Stamina and up to 1 minute off Divine Shield, Divine Protection and Templar’s Bulwark.
NewIron CreedUp to 15% more Holy Strike threat; with Righteous Fury on, Holy Strike gives up to 10% damage reduction for 6 seconds.
ChangedImproved Righteous FuryNo more extra threat: up to 6% less damage taken while Righteous Fury is active.
ChangedRedoubtNo longer needs a critical hit: a 10% chance when hit to raise Block chance, up to 20% (was 30%).
ChangedShield SpecializationBlocks can restore 6% of maximum mana, once every 3 seconds.
ChangedReckoningCan also trigger from blocks (up to 40%), still up to 100% from crits taken, at most once every 1.5 seconds.
ChangedAnticipation, Precision, One-Handed Weapon SpecializationAnticipation gives up to 20 Defense (was 10); Precision covers spells too; One-Handed Weapon Specialization moves to row 4 and needs 3 points instead of 5.
RemovedBlessing of Sanctuary and Improved Concentration AuraRemoved from the tree.
Baseline changes — every Paladin
These apply to Protection too, regardless of where talent points go.
NewHoly StrikeLevel 6. Instant Holy damage equal to 50% of weapon damage plus a bonus that grows with each rank.
NewSeal of FuryLevel 10. Every swing adds flat Holy damage (best with fast weapons) and an absorb shield worth half of it; shields do not stack. Its Judgement deals extra Holy damage and taunts at 10 yards.
ChangedJudgementNo longer consumes your active Seal.
ChangedConsecrationEvery Paladin learns it at level 20 instead of it being a Holy talent. Moderate damage to the first four enemies, very low damage to the rest.
ChangedLay on HandsCooldown 20 minutes instead of 1 hour.
ChangedSalvation and Mass SalvationSalvation is no longer a Blessing, so it sits alongside another Blessing. The raid version for a whole class is renamed Mass Salvation (not live in the beta yet).
ChangedResistance AurasFire, Frost and Shadow Resistance Auras cover the whole raid within 30 yards.
ChangedRighteous FurySmaller threat bonus.
ChangedBlessing of Kings, Improved Blessing of Wisdom, Lasting JudgementNow baseline instead of talents.
RemovedSeal TwistingNo longer works baseline. It returns only through the Retribution 31-point talent Twist of Light.
All Paladin changes
Every spec on one page.
Races & racials
Which race suits which class.
Levelling
Skip the climb — prices on launch day.
Launch day · 4 November
Protection Paladin: skip the climb to 60
Levelling 1–60 takes about 150 hours of play by community estimates, and Blizzard has announced no WoW Token and no paid boost for Forever.
WoW Forever gold, leveling and accounts — prices on launch day, 4 November. Tell us what you need now and we'll contact you when it's ready.